TFXplorer 1.3 RC
Posted: 2024-Apr-14, 21:37
I think this version is in a stable state and we have fixed the most pressing bugs. There’s still plenty to go but that’s for later.
So here is the first official RC in … seven years?
Download
Requires 64-bit Windows 10 or later.
http://krishty.com/taw/tfxplorer/2024-0 ... xplorer.7z
Usage
Changelog
So here is the first official RC in … seven years?
Download
Requires 64-bit Windows 10 or later.
http://krishty.com/taw/tfxplorer/2024-0 ... xplorer.7z
Usage
- Extract to an arbitrary directory.
- If you have TAW 2.0 installed, run install.cmd to point TFXplorer towards the game data.
Else, run install <game>.cmd and enter the path to the game’s directory (the one containing DID.DAT). - Start TFXplorer.exe.
Changelog
- added GUI
- replaces configuration files for scenario selection and game settings
- in-game menu bar at the top edge for fast access to options
- added control mapping (via Windows Registry keys)
- added head tracking via TrackIR protocol (compatible with OpenTrack, FaceTrackNoIR, etc.)
- added dynamic contrails
- new for F-22
- replaces old, static contrails on NPCs
- added support for more hidden levels from EF2000
- added day-night cycle for EF2000 Norway
- added sound effects to NPCs
- added wingtip vortices
- added craters for bullets and debris
- added more particle effects
- added extension API
- improved flight physics
- pitch is no longer instantaneous
- fixed F-22 fuel consumption
- improved gear physics
- landing gear can now break
- realistic rolling resistance
- fixed tire screech errors
- fixed plane wobbling infinitely after some landings
- added minimap to explorer mode
- added restoring of last session’s window position
- added thermometer/hygrometer (can be disabled via menu bar)
- improved sky rendering
- removed place name labels in Explorer mode
- removed night vision
- removed canopy shading