TFXplorer 1.3 RC

Eggheads talking about bytes and stuff.
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Krishty
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TFXplorer 1.3 RC

Post by Krishty »

I think this version is in a stable state and we have fixed the most pressing bugs. There’s still plenty to go but that’s for later.

So here is the first official RC in … seven years?


Download

Requires 64-bit Windows 10 or later.

http://krishty.com/taw/tfxplorer/2024-0 ... xplorer.7z


Usage
  1. Extract to an arbitrary directory.
  2. If you have TAW 2.0 installed, run install.cmd to point TFXplorer towards the game data.
    Else, run install <game>.cmd and enter the path to the game’s directory (the one containing DID.DAT).
  3. Start TFXplorer.exe.

Changelog
  • added GUI
    • replaces configuration files for scenario selection and game settings
    • in-game menu bar at the top edge for fast access to options
  • added control mapping (via Windows Registry keys)
  • added head tracking via TrackIR protocol (compatible with OpenTrack, FaceTrackNoIR, etc.)
  • added dynamic contrails
    • new for F-22
    • replaces old, static contrails on NPCs
  • added support for more hidden levels from EF2000
  • added day-night cycle for EF2000 Norway
  • added sound effects to NPCs
  • added wingtip vortices
  • added craters for bullets and debris
  • added more particle effects
  • added extension API
  • improved flight physics
    • pitch is no longer instantaneous
    • fixed F-22 fuel consumption
  • improved gear physics
    • landing gear can now break
    • realistic rolling resistance
    • fixed tire screech errors
    • fixed plane wobbling infinitely after some landings
  • added minimap to explorer mode
  • added restoring of last session’s window position
  • added thermometer/hygrometer (can be disabled via menu bar)
  • improved sky rendering
  • removed place name labels in Explorer mode
  • removed night vision
  • removed canopy shading
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Krishty
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Re: TFXplorer 1.3 RC

Post by Krishty »

Please let me know if the download is giving you trouble with SmartScreen or virus checks. These are the first digitally signed executables that I release.
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Krishty
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Re: TFXplorer 1.3 RC

Post by Krishty »

install EF2000 V2.0.cmd has debug output enabled and prints ADF instead of EF2000 in one message. Will be fixed in the next version.

High-DPI gameplay seemed fine … except the player icon on the minimap is too small.
mikew
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Joined: 2022-Jan-09, 20:21

Re: TFXplorer 1.3 RC

Post by mikew »

No Smartscreen warnings here.

I ran Install TAW, then entered the link to where the TAW did.dat is.

On running TFXplorer, I had access to the EF2000 scenarios as well, so it may be reading the existing registry entries or something.
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Krishty
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Re: TFXplorer 1.3 RC

Post by Krishty »

mikew wrote: 2024-Apr-15, 20:33On running TFXplorer, I had access to the EF2000 scenarios as well, so it may be reading the existing registry entries or something.
Yes, it uses the same keys under HKCU\Software\TFXplorer – the scripts are just helpers for users who are bad at editing the registry (i.e. everyone).
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Krishty
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Re: TFXplorer 1.3 RC

Post by Krishty »

Krishty wrote: 2024-Apr-15, 19:06 install EF2000 V2.0.cmd has debug output enabled and prints ADF instead of EF2000 in one message. Will be fixed in the next version.
Fix has landed. There were no complaints about the RC, so I’ll release a new version.
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