So, I've only just formatted my output to take into account some of your previous findings.
Code: Select all
M04 Paper_Tiger
01024103 ; unknownA
00000000 ; groundColor
07302800 ; horizonColor
d84c5f6d ; unknownB
19fc0000 ; unknownC
07141600 ; skyColor1 slightly above horizon
07161600 ; skyColor2
02070e00 ; zenithColor
ecf1cdac ; unknownD
071e1c00 ; sunColor
071e1c00 ; ambientColor
08000800080008000800080008000800
b001e106 ;432 1761
245 286 245
34 34 33
0000000000000000
00000000000000007f7f7f00
3f3f3f001f1f1f000f0f0f00
00010101332d26000f000000
11000900281c000026191900
f50009006606000026191900
30000900f528000026191900
900009004721000026191900
c0000900b82e000026191900
d00009000040000026191900
e00009000040000026191900
20000900cc0c000026191900
52010900e12a000026191900
d10109000020000026191900
00020900a310000026191900
030309000010000026191900
0a030900001000003f333300
a10009000010000026191900
0f010900cc0c0000ccffb200
0e010900cc0c0000b2cc9900
What I don't see are obvious XYZ coordinates, for things like the sun position, so it may be done with angles.
What I don't see either is a compass in the game, so can't say the sun is at a particular heading.
Yeah, running the game would be good, but I haven't investigated at all if the game can be run extracted, or if everything has to be put back into an .iso.
Regarding emulators, I can only comment that pcsx-redux looks like a good option for Windows at least. It built perfectly after I downloaded the VS2022 community edition....and it seems to run AC3 OK. I haven't actually tried playing the game though, and all my experience is watching the demo sequence and people flying missions on YT.
https://github.com/grumpycoders/pcsx-redux