✔️ NEW FEATURE: Frame Time Graph
Posted: 2023-Nov-07, 21:53
For performance analysis, a time graph can be opened via View > Debug > Frame Time Graph.
It displays the time budget of the last 240 frames, divided into logic (red) and rendering (blue). The graph grows top-down and the screen height denotes our minimal target framerate of 1/30 seconds, i.e. if a spike hits the bottom of the screen, that’s stuttering to the user.
We should aim to keep this graph small (high frame rate) and free of spikes (no stuttering).
It displays the time budget of the last 240 frames, divided into logic (red) and rendering (blue). The graph grows top-down and the screen height denotes our minimal target framerate of 1/30 seconds, i.e. if a spike hits the bottom of the screen, that’s stuttering to the user.
We should aim to keep this graph small (high frame rate) and free of spikes (no stuttering).