💡 OPEN FEATURE: New F-22 Model
Posted: 2023-Nov-04, 23:25
It’s pretty clear we don’t get far with TAW’s F-22 visuals, so I’m trying to organize replacement.
This won’t be in the game until a new graphics renderer comes (as we need modern features like curved surfaces and shaders) but it’s probably good to start looking around.
So I checked out this F-22 model that was suggested in the old CSim forums, but it has two problems:
This won’t be in the game until a new graphics renderer comes (as we need modern features like curved surfaces and shaders) but it’s probably good to start looking around.
So I checked out this F-22 model that was suggested in the old CSim forums, but it has two problems:
- No proper texture mapping. There are UV coordinates, but they’re split up over a dozen different texture files and not really well-organized.
- Seriously lacking cockpit. Basically everything below the canopy rail is improvised. There is no throttle or side stick.