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✔️ FIXED BUG: Traffic Too Dense
Posted: 2023-Oct-12, 07:12
by Krishty
The dummy air traffic in Red Sea is nice for testing, but way too dense for a release. The number of planes should be reduced drastically. Furthermore, the beginning of the route should be moved farther away from the spawn point so we see planes in both direction.
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Re: 🔴 OPEN BUG: Traffic Too Dense
Posted: 2024-Mar-21, 21:00
by Krishty
I tried spreading the traffic, but this yields to pseudo-random crashes.
It seems like
- Sometimes a tile creates contrails for its planes even though the plane already has contrails. There must be an odd problem at play, like planes moving from visible tiles to non-visible tiles and not properly releasing their contrail emitters.
- Sometimes a tile the goes out of visible range deletes contrails for its planes even though these have been deleted before.
I assume both problems are related, but they will take a while to fix.
Re: 🔴 OPEN BUG: Traffic Too Dense
Posted: 2024-Mar-24, 21:19
by Krishty
This is escalating. Whenever I fix a bug, another one pops up. Much of the affected code is from 2012, designed for rendering landscape instead of doing flight simulation.
I wanted to throw it away for a long time, but I try to delay it until after we have stable version to release. Unfortunately, I don’t know if this can be done or if the whole thing has just collapsed over my head …
Re: 🔴 OPEN BUG: Traffic Too Dense
Posted: 2024-Mar-25, 18:20
by mikew
If this was Discord, I might consider posting that 'hugging' emoji, but it's a proper forum, so none of that nonsense.
Not much I can say, except maybe TFXplorer is trying to to do too much as one program.
Re: 🔴 OPEN BUG: Traffic Too Dense
Posted: 2024-Mar-26, 23:33
by Krishty
Crashes fixed, I guess … the next version comes with traffic spread out over 10 routes instead of crammed into one. The routes are arbitrary for now; I should look up real air traffic routes over that region some time.
Re: ✔️ FIXED BUG: Traffic Too Dense
Posted: 2024-Mar-26, 23:41
by Krishty
Re: ✔️ FIXED BUG: Traffic Too Dense
Posted: 2024-Apr-14, 18:56
by Krishty
Part of the fix is still missing due to … some merge glitch, I guess? Will be fixed in the next version.
Re: ✔️ FIXED BUG: Traffic Too Dense
Posted: 2024-Apr-14, 20:59
by Krishty