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🔴 OPEN BUG: EF2000 Collision Detection near Bergen
Posted: 2023-Jul-08, 00:41
by Krishty
There’s a hill next to Bergen that exhibits very odd collision behavior. You basically crash into the air above the hill:

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Position (also note tile indices in screenshots):

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I must find out if the collision data is screwed up here or if it’s a bug in TFXplorer. All other collisions in the area are fine, but most are not at such elevation and angle …
We should also check in SEF2000.
Re: 🔴 OPEN BUG: EF2000 Collision Detection near Bergen
Posted: 2023-Jul-08, 10:36
by bored
I'm sure I have some scripts somewhere which I could combine to compare the collision triangles with the .3 polygons.
There was another area, somewhere in Sweden with a similar problem...but I don't see it on this forum.
I remember flying to that area in the EF2000 V2.0 but didn't hit anything.
Re: 🔴 OPEN BUG: EF2000 Collision Detection near Bergen
Posted: 2023-Jul-09, 22:07
by Krishty
bored wrote: ↑2023-Jul-08, 10:36There was another area, somewhere in Sweden with a similar problem...but I don't see it on this forum.
I remember flying to that area in the EF2000 V2.0 but didn't hit anything.
Probably this one, hosted on my website:
http://krishty.com/taw/tfxplorer/2016-0 ... IANGLE.png
2016 … dammit 🙁
Re: 🔴 OPEN BUG: EF2000 Collision Detection near Bergen
Posted: 2024-Apr-02, 19:52
by Krishty
Another place … maybe rotation is involved:

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