There’s a hill next to Bergen that exhibits very odd collision behavior. You basically crash into the air above the hill:
Position (also note tile indices in screenshots):
I must find out if the collision data is screwed up here or if it’s a bug in TFXplorer. All other collisions in the area are fine, but most are not at such elevation and angle …
We should also check in SEF2000.
🔴 OPEN BUG: EF2000 Collision Detection near Bergen
Re: 🔴 OPEN BUG: EF2000 Collision Detection near Bergen
I'm sure I have some scripts somewhere which I could combine to compare the collision triangles with the .3 polygons.
There was another area, somewhere in Sweden with a similar problem...but I don't see it on this forum.
I remember flying to that area in the EF2000 V2.0 but didn't hit anything.
There was another area, somewhere in Sweden with a similar problem...but I don't see it on this forum.
I remember flying to that area in the EF2000 V2.0 but didn't hit anything.
Re: 🔴 OPEN BUG: EF2000 Collision Detection near Bergen
Probably this one, hosted on my website: http://krishty.com/taw/tfxplorer/2016-0 ... IANGLE.png
2016 … dammit 🙁
Re: 🔴 OPEN BUG: EF2000 Collision Detection near Bergen
Another place … maybe rotation is involved: