DID.DAT files and their contents
Re: DID.DAT files and their contents
The dats I have are all slightly different in size, 'modified' date. It's just that they are all identical for the parameters I've looked at so far, which led me to make sure I wasn't loading the same file all the time due to some coding incompetence.
No doubt the mystery will be explained when I compare the individual files.
No doubt the mystery will be explained when I compare the individual files.
Re: DID.DAT files and their contents
Can’t you just extract every dat to its own directory and have us use WinMerge to diff them? 😜
Re: DID.DAT files and their contents
Yes, that's what I did yesterday. But then I zipped up those 6 directories into one file to make the data easier to handle on a USB stick. I don't do things very efficiently as I need to swap between PCs with different OS in various locations.Can’t you just extract every dat to its own directory...
That looks like a good tool although I am unfamiliar with it. Some IT expert could probably do this with a one line Perl command....and have us use WinMerge to diff them?
Anyway, I've been able to produce some quick stats to see the scale of what we're dealing with.
Of the 11711 known files, only 6935 are identical across the 6 dat files, although 10639 are the same length.
Re: DID.DAT files and their contents
I can upload the 6 extracted datasets here if you want. It's a 188MB file.
I haven't yet put all the identical files off to one side, but will try to ratrionalize things as time permits.
I haven't yet put all the identical files off to one side, but will try to ratrionalize things as time permits.
Re: DID.DAT files and their contents
Yes please! To keep the forum’s kharma in balance (and its backups compact), I will delete my earlier uploads of various did.dats …
Re: DID.DAT files and their contents
Well, here you go...
There's some pictures I haven't seen before in the 'unknown' sections, but many, if not most, are irrelevant to the game
There's some pictures I haven't seen before in the 'unknown' sections, but many, if not most, are irrelevant to the game
- Attachments
-
- adf_dats.7z
- (35.04 MiB) Downloaded 396 times
Re: DID.DAT files and their contents
The Italian version is FUBAR. red1000.ini, for example, is just zeros. Guess we have a bad CD-ROM here … 🙁
Re: DID.DAT files and their contents
Ah.yes. There's a lot of zeroes in the Italian did.dat.
Removing it from my comparison gives 10619 identical files in the other 5 sets.
Looks like they had some of TAW in place when ADF was released....
Removing it from my comparison gives 10619 identical files in the other 5 sets.
Looks like they had some of TAW in place when ADF was released....
Re: DID.DAT files and their contents
Planned, at least. Hence these icons:
Re: DID.DAT files and their contents
Ah, yes. The presence of the icon doesn't necessarily mean the feature is complete.
In my last post; i hadn't totally expunged the Italian did.dat from my calculations.
Having done that now, we have 11646 identical files, only leaving 65 that have some difference between the 5 reamaining sets.
In my last post; i hadn't totally expunged the Italian did.dat from my calculations.
Having done that now, we have 11646 identical files, only leaving 65 that have some difference between the 5 reamaining sets.
Re: DID.DAT files and their contents
The “odd” dataset is also interesting. It seems to contain lots of single-bit changes (e.g. 0x36 instead of 0x32).
Re: DID.DAT files and their contents
Some more analysis, but the next step is probbaly going to be manual
Code: Select all
The following files have different lengths across the 5 datasets
almost_ger adf_eng adf_ger adf_odd adf_patched name
11587 11587 11587 11587 11512 f22data/spanish/option.gdd
1171 1171 1166 1171 1166 f22data/spanish/mphelp.gdd
1034 1034 994 1034 994 briefing/spanish/sim11a.txt
769 769 748 769 748 briefing/spanish/sim13c.txt
717 717 717 717 715 briefing/spanish/sim14b.txt
852 852 852 852 851 briefing/spanish/sim14c.txt
1304 1304 1304 1304 1305 briefing/spanish/sim15a.txt
1200 1200 1200 1200 1183 briefing/spanish/sim24b.txt
3292 3292 3290 3292 3290 f22data/spanish/mp_new.gdd
982 982 982 982 985 briefing/french/sim11a.txt
677 677 677 677 678 briefing/french/sim12b.txt
5450 5450 5418 5450 5418 f22data/spanish/options.cfg
3385 3385 3258 3385 3258 briefing/spanish/sim7elcf.txt
4781 4781 4781 4781 4951 f22data/spanish/mltidbrf.gdd
7072 7072 7072 7072 7073 f22data/italian/simultor.txt
1033 1033 1028 1033 1028 f22data/spanish/exitawac.gdd
4683 4683 4673 4683 4673 f22data/italian/mltidbrf.gdd
5881 5881 5880 5881 5880 f22data/italian/mp_detls.gdd
5890 5890 5886 5890 5886 f22data/german/mp_detls.gdd
3894 3894 3894 3894 3884 f22data/french/acmifull.gdd
5966 5966 5960 5966 5960 f22data/spanish/mp_detls.gdd
3868 3868 3856 3868 3856 f22data/spanish/acmifull.gdd
7712 7712 7745 7712 7745 briefing/credits1.txt
3350 3350 3216 3350 3210 briefing/spanish/sim7hydf.txt
2017 2017 2019 2017 2011 briefing/spanish/sim6engf.txt
5979 5979 5974 5979 5974 f22data/french/mp_detls.gdd
6977 6977 6977 6977 6981 f22data/french/simultor.txt
5193 5193 5185 5193 5185 f22data/spanish/acmicont.gdd
7164 7164 7096 7164 7096 f22data/spanish/simultor.txt
5144 5144 5144 5144 5134 f22data/italian/dbrf.gdd
636 636 636 636 621 briefing/spanish/sim1.txt
614 614 614 614 597 briefing/spanish/sim3.txt
602 602 602 602 588 briefing/spanish/sim4.txt
643 643 643 643 629 briefing/spanish/sim5.txt
4239 4239 4224 4239 4224 f22data/spanish/acmi.gdd
1411 1411 1411 1411 1409 briefing/spanish/sim6a.txt
3068 3068 3069 3068 3063 briefing/spanish/sim7a.txt
1908 1908 1907 1908 1901 briefing/spanish/sim8a.txt
4230 4230 4212 4230 4212 f22data/spanish/brief.gdd
9830 9830 9777 9830 9777 f22data/spanish/awacs.gdd
1376 1376 1376 1376 1378 briefing/french/sim6a.txt
1640 1640 1641 1640 1635 briefing/spanish/sim26.txt
1622 1622 1626 1622 1620 briefing/spanish/sim27.txt
622 622 622 622 608 briefing/spanish/sim30.txt
1350 1350 1350 1350 1344 briefing/spanish/sim35.txt
The following files are the same size but have some byte difference
f22data/french/option.gdd
f22data/spanish/quick0.gdd
f22data/french/quick0.gdd
f22data/german/quick0.gdd
red1800/trg_14.tm
red1400/trg_14.tm
f22data/italian/quick0.gdd
red2200/cam2_26.tm
red0200/scrf_spc.tm
f22data/mltidbrf.gdd
red1400/scrf_spc.tm
lev/clds0600.4e2
f22data/spanish/simultor.gdd
red2200/scrf_spc.tm
briefing/spanish/qc.txt
f22data/german/tour.gdd
f22data/french/awacs.gdd
hardware.tm/trg_2.tm
pcx/gamemap/plate.pcx
f22data/italian/multi.gdd
Re: DID.DAT files and their contents
Hola! Which of these is the best?
Re: DID.DAT files and their contents
Regarding a few unknown files:
ad7b6b93
Seems like a mission description for a *huge* (800 KiB!) conflict above Norway.
7498fe09
A list with descriptions of more than 1100 airbases?
81002051
Just wind sound. Like wind.wav, and also pretty large.
91e8ab16
Unknown format. Seems like some kind of bitmap(?) that is related to animations?!
87b6790a
A copy of newmap.lbm.
907d93e8, 9116fae8, a10c3e6a, 972c7f5a, 95022a5a
ADF beta menu backgrounds.
a7d53b6a, a8ac456a
TAW beta menu backgrounds.
75ba680d, 99a13868
A menu background that never made it into the final design.
99c8aa58
Copy of the splash screen.
a5de17ab
A beta menu background.
a9ae4f6a
Another beta menu background.
93d98d51, 93e75d52, 93d95951
Beta background for AWACS or dynamic campaign?
75ba340d
Copy of bg02.lbm.
88dc270a
A moving map … with snow?!
I also just noticed that redsea, arcade, and all cloud* terrains are also provided as .4ev/.4e2 pair in addition to .env – i.e., in EF2000’s level format. Could be the beta versions. It would be really interesting to bring those back!
(We may have talked about it before. Mike, you’re better than me at remembering those things.)
a04f41a1, a1e823a9, ad9d9ea9, a9531ea9, a25700a9
An overview map of the Red Sea at different times of day. Cozy.
ad7b6b93
Seems like a mission description for a *huge* (800 KiB!) conflict above Norway.
7498fe09
A list with descriptions of more than 1100 airbases?
81002051
Just wind sound. Like wind.wav, and also pretty large.
91e8ab16
Unknown format. Seems like some kind of bitmap(?) that is related to animations?!
87b6790a
A copy of newmap.lbm.
907d93e8, 9116fae8, a10c3e6a, 972c7f5a, 95022a5a
ADF beta menu backgrounds.
a7d53b6a, a8ac456a
TAW beta menu backgrounds.
75ba680d, 99a13868
A menu background that never made it into the final design.
99c8aa58
Copy of the splash screen.
a5de17ab
A beta menu background.
a9ae4f6a
Another beta menu background.
93d98d51, 93e75d52, 93d95951
Beta background for AWACS or dynamic campaign?
75ba340d
Copy of bg02.lbm.
88dc270a
A moving map … with snow?!
I also just noticed that redsea, arcade, and all cloud* terrains are also provided as .4ev/.4e2 pair in addition to .env – i.e., in EF2000’s level format. Could be the beta versions. It would be really interesting to bring those back!
(We may have talked about it before. Mike, you’re better than me at remembering those things.)
a04f41a1, a1e823a9, ad9d9ea9, a9531ea9, a25700a9
An overview map of the Red Sea at different times of day. Cozy.
Re: DID.DAT files and their contents
Yes, not much point in dealing with these files until we look at the patch dats, but just trying out Winmerge (thanks for the tip!) on the first in the list to make sure there actually was a difference.Check which one made it into the patches!
Of the 1131 unknown files, 31 have some differences:
Code: Select all
The following files have different lengths across the 5 datasets
almost_ger adf_eng adf_ger adf_odd adf_patched name
1898 1898 1895 1898 1895 81e4e546
1831 1831 1828 1831 1828 81e51946
981 981 980 981 980 8fb51046
742 742 740 742 740 8fb54446
1108 1108 1107 1108 1107 6f731e11
922 922 921 922 921 6f735211
844 844 843 844 843 6f738611
820 820 819 820 819 6f73ba11
696 696 695 696 695 6f73ee11
1221 1221 1220 1221 1220 735fe021
622 622 621 622 621 73601423
860 860 859 860 859 73604823
1014 1014 1013 1014 1013 73607c23
997 997 996 997 996 7360b023
886 886 885 886 885 73614c23
948 948 945 948 945 73618023
915 915 913 915 913 736a3c21
2273 2273 2271 2273 2271 736a7021
1253 1253 1250 1253 1250 736aa421
1763 1763 1762 1763 1762 736ad823
1441 1441 1440 1441 1440 736b0c23
1095 1095 1094 1095 1094 736b4023
1171 1171 1170 1171 1170 736b7423
1411 1411 1410 1411 1410 736c1023
1450 1450 1447 1450 1447 7374cc21
703 703 702 703 702 739e7022
764 764 763 764 763 739ea422
896 896 895 896 895 73b39022
1190 1190 1187 1190 1187 73b3c422
819 819 817 819 817 73b3f822
The following files are the same size but have some byte difference
ae6707aa
By the way, do we have the Japanese ADF did.dat anywhere? It would be good to deal with it before looking at the patches.
Re: DID.DAT files and their contents
Speaking of Menrva, I should go through his ADF collection as well, as he has the French, Spanish and Italian installations and all the patches in that mega upload from a few days ago.