Page 1 of 1

Source code for procedural city

Posted: 2022-Jan-22, 18:28
by Polakreturned
Check out these perhaps interesting 2 blogs with C++/OpenGl code available (I think for older version only) about how to create procedural runtime generated city.

newer version in Unity:
https://www.shamusyoung.com/twentysidedtale/?p=42400

and older version pure C++:
https://www.shamusyoung.com/twentysidedtale/?p=2940

Sorry if those were known already.

Re: Source code for procedural city

Posted: 2022-Jan-22, 20:53
by Krishty
Great stuff 👍

Re: Source code for procedural city

Posted: 2022-Jan-22, 21:05
by Polakreturned
I thought you, mikew and others could like it. I am re reading it and maybe there were some changes over the years and some links no longer available or not working. I have secured the code of the 1st project a few years ago. LMK if something else needed.

Re: Source code for procedural city

Posted: 2022-Jan-22, 21:08
by Krishty
The other great resource on procedural content is from the VoxelFarm creator: http://procworld.blogspot.com/

Too bad there haven’t been updates in a while …