✔️ FIXED BUG: Input: No Per-Key Ramp
Posted: 2024-Apr-17, 20:50
Input profiles support ramps, but they only do so globally for an axis. E.g. if you assign the signed square ramp to stick X, it is used no matter if the input comes from a keyboard or from a joystick.
But keyboard feels much better with a linear ramp, and joystick feels much better with a signed square ramp!
We need a way to define this fine-grained. It’s the reason why the keyboard controls in the current RC feel off compared to the last release.
But keyboard feels much better with a linear ramp, and joystick feels much better with a signed square ramp!
We need a way to define this fine-grained. It’s the reason why the keyboard controls in the current RC feel off compared to the last release.