✔️ FIXED BUG: Default Range of Sight

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Krishty
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✔️ FIXED BUG: Default Range of Sight

Post by Krishty »

The range of sight is too low when the game starts.

I think it is 15 tiles now (which is twice as far as TAW), but due to the curved horizon and mountains as high as 7000 meters, we get artifacts:
image.png
image.png (868.11 KiB) Viewed 130 times
We should go to 25 tiles, I guess (ca. 70 km range of sight). Maximum is 49 tiles.
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Krishty
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Re: 🔴 OPEN BUG: Default Range of Sight

Post by Krishty »

Yeah much better with 25:
image.png
image.png (970.87 KiB) Viewed 127 times
mikew
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Re: 🔴 OPEN BUG: Default Range of Sight

Post by mikew »

Certainly looks nicer!
Is there a measurable FPS drop?
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Krishty
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Re: 🔴 OPEN BUG: Default Range of Sight

Post by Krishty »

Drop yes … from ca. 500(?) fps down to 150(?), which is probably still good. My CPU is middle-end and my GPU low-end.

15 tiles:
image.png
image.png (710.92 KiB) Viewed 123 times

25 tiles:
image.png
image.png (940.17 KiB) Viewed 123 times

I need to add markers to the frame time graph. Basically, if the graph reaches the bottom of the screen it’s down to 30 fps. If it reaches the middle of the screen, it’s 60 fps. And so on
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Krishty
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Re: ✔️ FIXED BUG: Default Range of Sight

Post by Krishty »

New range of sight has landed.
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