Source code for procedural city

Eggheads talking about bytes and stuff.
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Polakreturned
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Source code for procedural city

Post by Polakreturned »

Check out these perhaps interesting 2 blogs with C++/OpenGl code available (I think for older version only) about how to create procedural runtime generated city.

newer version in Unity:
https://www.shamusyoung.com/twentysidedtale/?p=42400

and older version pure C++:
https://www.shamusyoung.com/twentysidedtale/?p=2940

Sorry if those were known already.
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Krishty
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Re: Source code for procedural city

Post by Krishty »

Great stuff 👍
Polakreturned
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Re: Source code for procedural city

Post by Polakreturned »

I thought you, mikew and others could like it. I am re reading it and maybe there were some changes over the years and some links no longer available or not working. I have secured the code of the 1st project a few years ago. LMK if something else needed.
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Krishty
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Re: Source code for procedural city

Post by Krishty »

The other great resource on procedural content is from the VoxelFarm creator: http://procworld.blogspot.com/

Too bad there haven’t been updates in a while …
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