💡 OPEN FEATURE: Sun & Moon

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💡 OPEN FEATURE: Sun & Moon

Post by Krishty »

We have now established sky color gradients, and the scenario has a basic sun color.

But if we want to move towards actual dynamic lighting, the Sun/Moon vector must be calculated. This is not just for terrain or planes – also for contrails, particles, glare, etc.

framework/Chronology.cpp contains a sunToHorizon() function, and I added moonToHorizon() to TFXplorer.cpp in 2016 but I never completed it. I now should.
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