The dummy air traffic in Red Sea is nice for testing, but way too dense for a release. The number of planes should be reduced drastically. Furthermore, the beginning of the route should be moved farther away from the spawn point so we see planes in both direction.
✔️ FIXED BUG: Traffic Too Dense
Online
Online
Re: 🔴 OPEN BUG: Traffic Too Dense
I tried spreading the traffic, but this yields to pseudo-random crashes.
It seems like
It seems like
- Sometimes a tile creates contrails for its planes even though the plane already has contrails. There must be an odd problem at play, like planes moving from visible tiles to non-visible tiles and not properly releasing their contrail emitters.
- Sometimes a tile the goes out of visible range deletes contrails for its planes even though these have been deleted before.
Online
Re: 🔴 OPEN BUG: Traffic Too Dense
This is escalating. Whenever I fix a bug, another one pops up. Much of the affected code is from 2012, designed for rendering landscape instead of doing flight simulation.
I wanted to throw it away for a long time, but I try to delay it until after we have stable version to release. Unfortunately, I don’t know if this can be done or if the whole thing has just collapsed over my head …
I wanted to throw it away for a long time, but I try to delay it until after we have stable version to release. Unfortunately, I don’t know if this can be done or if the whole thing has just collapsed over my head …
Re: 🔴 OPEN BUG: Traffic Too Dense
If this was Discord, I might consider posting that 'hugging' emoji, but it's a proper forum, so none of that nonsense.
Not much I can say, except maybe TFXplorer is trying to to do too much as one program.
Not much I can say, except maybe TFXplorer is trying to to do too much as one program.
Online
Re: 🔴 OPEN BUG: Traffic Too Dense
Crashes fixed, I guess … the next version comes with traffic spread out over 10 routes instead of crammed into one. The routes are arbitrary for now; I should look up real air traffic routes over that region some time.
Online
Online
Re: ✔️ FIXED BUG: Traffic Too Dense
Part of the fix is still missing due to … some merge glitch, I guess? Will be fixed in the next version.
Online