For performance analysis, a time graph can be opened via View > Debug > Frame Time Graph.
It displays the time budget of the last 240 frames, divided into logic (red) and rendering (blue). The graph grows top-down and the screen height denotes our minimal target framerate of 1/30 seconds, i.e. if a spike hits the bottom of the screen, that’s stuttering to the user.
We should aim to keep this graph small (high frame rate) and free of spikes (no stuttering).
✔️ NEW FEATURE: Frame Time Graph
Re: ✔️ NEW FEATURE: Frame Time Graph
I'm not seeing this feature. Maybe the code hasn't been uploaded yet? I've just done a fresh 'git clone' and it seems to be dated about 7pm on the 6th Nov.
Re: ✔️ NEW FEATURE: Frame Time Graph
That’s very odd. In Visual Studio, go to Git > View Branch History. Do you see these commits? The 7th should be the relevant one.
Re: ✔️ NEW FEATURE: Frame Time Graph
Totally my fault. It's working wonderfully.