Search found 348 matches

by mikew
2024-Apr-03, 20:05
Forum: Development
Topic: ✔️ NEW FEATURE: EF2000 Terrain Randomization
Replies: 8
Views: 1811

Re: ✔️ NEW FEATURE: EF2000 Terrain Randomization

Well, you ve done it properly.

At least for TAW, we could have just used any psuedo-random algorithm.
by mikew
2024-Apr-03, 20:01
Forum: Development
Topic: 🚫 CLOSED BUG: Wrong 747 Scale
Replies: 6
Views: 336

Re: 🔴 OPEN BUG: Wrong 747 Scale

Could be the ssd file? or maybe you don't use them for aircraft..
by mikew
2024-Apr-03, 20:00
Forum: EF2000 Reloaded
Topic: 40th Anniversary Edition
Replies: 43
Views: 3654

Re: 40th Anniversary Edition

Yes, the roundals (or lack of them) is annoying. I suspect that aircraft desiganted as 'NATO' are using the US markings.
by mikew
2024-Apr-03, 19:56
Forum: EF2000
Topic: EF2000 Known File List
Replies: 6
Views: 96

Re: EF2000 Known File List

SEF2000 has the French and German files as well. There does seem to be more detritus even than EF2000 V2.0 though.
I use various Python scripts, continuously edited as I learn more.
by mikew
2024-Apr-01, 11:35
Forum: EF2000
Topic: EF2000 Known File List
Replies: 6
Views: 96

EF2000 Known File List

The did.dat files for the various versions of EF2000 contain many more files than are used by the game. The European version of SuperEF2000 seems to have more than most, so that is what I've been looking at recently. This did.dat contains 8586 files, and here are the names of those filenames already...
by mikew
2024-Apr-01, 11:15
Forum: EF2000 Reloaded
Topic: 40th Anniversary Edition
Replies: 43
Views: 3654

Re: 40th Anniversary Edition

Thread title edited to give me a bit more time. :)
...but Scorpion82 is right. I'm not sure what can be improved...or at least improved substantially.
by mikew
2024-Mar-31, 08:33
Forum: Development
Topic: ✔️ NEW FEATURE: EF2000 Terrain Randomization
Replies: 8
Views: 1811

Re: 💡 OPEN FEATURE: EF2000 Terrain Randomization

Great work! So, the chances are that TAW's terrain randomization, such as it is, uses the same algorithm. From what I remember, TAW has 4 or 5 tiles with extra textures for randomization, but those textures are all the same, resulting in a net zero effect. TAW2.30 has 5 sea tiles, so that would be b...
by mikew
2024-Mar-29, 15:11
Forum: EF2000
Topic: EF2000 Hidden Music Files
Replies: 18
Views: 606

Re: EF2000 Hidden Music Files

Yes, I should! :)
I'll do that when I something to show. There's still >1200 files that I don't know the names of.
It's been only a half hearted effort over the last week or so, but it's strangely compulsive.
by mikew
2024-Mar-28, 18:27
Forum: EF2000
Topic: EF2000 Hidden Music Files
Replies: 18
Views: 606

Re: EF2000 Hidden Music Files

Thanks! There were 17 files that I didn't have in my list.
by mikew
2024-Mar-26, 22:43
Forum: EF2000
Topic: EF2000 .map files
Replies: 2
Views: 230

Re: EF2000 .map files

...and slightly related:
lev\world.4ev
lev\world.4e2
lev\clouds.4e2
lev\clouds.4ev

I don't think there's much in them, but an experiment with the 400x400 tile system maybe.
by mikew
2024-Mar-26, 22:38
Forum: EF2000
Topic: EF2000 Palette System
Replies: 4
Views: 311

Re: EF2000 Palette System

Ha, I was already copying and pasting from that thread, so tried this in my matching script
colours/pt_rn.pal
..but I'm on a Windows PC right now, so it needed to be
colours\pt_rn.pal

Took a while to notice that...
by mikew
2024-Mar-26, 22:14
Forum: EF2000
Topic: EF2000 .map files
Replies: 2
Views: 230

EF2000 .map files

There are 2 large (569kB) files which on first glance in a hex editor look like ordinary level files 'gone wrong' newworld_map.PNG ..but if the bytes per row is adjusted to 256, the second part of the file looks like this: newworld_map2.PNG So, this may be a moving map system with the first part of ...
by mikew
2024-Mar-26, 17:07
Forum: EF2000
Topic: EF2000 Palette System
Replies: 4
Views: 311

Re: EF2000 Palette System

I'm not seeing any 'colours\xxx.pal files at all. Do you have an example of one that definitely exists?
by mikew
2024-Mar-26, 07:07
Forum: EF2000
Topic: EF2000 Hidden Music Files
Replies: 18
Views: 606

Re: EF2000 Hidden Music Files

Sure, when I get time. tim.lbm is there at least. Here's a list of cols and lbms, I've identified over the last day or so: colours\day.col colours\mix.col colours\fws.col colours\pcn.col colours\tmp.col colours\ian.col colours\pit.col colours\pcd.col colours\pct.col colours\mix1.col colours\2000.col...
by mikew
2024-Mar-25, 22:38
Forum: EF2000
Topic: EF2000 Hidden Music Files
Replies: 18
Views: 606

Re: EF2000 Hidden Music Files

Cool!
I can add kore_dc,kore_nc, ango_dc & ango_nc

there are only 8 more files of exactly 40000 bytes, so only 4 worlds left.
The other suffixes, _st etc don't seem to work.
by mikew
2024-Mar-25, 21:54
Forum: EF2000
Topic: EF2000 Hidden Music Files
Replies: 18
Views: 606

Re: EF2000 Hidden Music Files

Yes, there's a kore_tw.lev and icebak.lev. ...to be continued.
EDIT: and ango_tw.lev
by mikew
2024-Mar-25, 20:43
Forum: EF2000
Topic: EF2000 Hidden Music Files
Replies: 18
Views: 606

Re: EF2000 Hidden Music Files

Heh, very motivational!

I found another world called 'tim' (lev\tim.lev .le2 .asc .dat)
Worlds with longer filenames will take longer...
EDIT: found 'lev\ango_d.lev' etc
lev\world1.lev etc
lev\world2.lev
lev\world3.lev
lev\world4.lev
lev\kore_d.lev
lev\kore_n.lev
lev\ango_n.lev
by mikew
2024-Mar-25, 20:01
Forum: EF2000
Topic: EF2000 Hidden Music Files
Replies: 18
Views: 606

Re: EF2000 Hidden Music Files

There's at least one .wav file in there as well, although .wav is not in the extension list. If I play it, I get a voice saying 'contact' One interesting file is 'iff\256\main.pmm' which is best opened in Wordpad. It comes from the Pegasus Mail sytem. I don't want to post the contents here as I'm in...
by mikew
2024-Mar-25, 18:52
Forum: EF2000
Topic: EF2000 Hidden Music Files
Replies: 18
Views: 606

Re: EF2000 Hidden Music Files

In the SEF2000 did.dat I'm looking at, that zip file has hash 64b4ab13 which corresponds to 'music\midi.zip'
by mikew
2024-Mar-25, 18:20
Forum: Development
Topic: ✔️ FIXED BUG: Traffic Too Dense
Replies: 7
Views: 1647

Re: 🔴 OPEN BUG: Traffic Too Dense

If this was Discord, I might consider posting that 'hugging' emoji, but it's a proper forum, so none of that nonsense. :D

Not much I can say, except maybe TFXplorer is trying to to do too much as one program.