Search found 750 matches
- 2024-Apr-13, 08:45
- Forum: Development
- Topic: ✔️ NEW FEATURE: Installer
- Replies: 12
- Views: 113
Re: 💡 OPEN FEATURE: Installer
The latest version brings five Windows Batch scripts with it. install.cmd This is what the average user should run before starting TFXplorer. It tries to find on the system: TAW 2.0 by default installation directory C:\DiD\F-22 Total Air War 2.0 TAW by registry key HKCU\SOFTWARE\Digital Image Design...
- 2024-Apr-08, 19:00
- Forum: Development
- Topic: ✔️ FIXED BUG: Remove KC-135
- Replies: 2
- Views: 42
Re: 🔴 OPEN BUG: Remove KC-135
Will be disabled in the next version.
- 2024-Apr-08, 19:00
- Forum: Development
- Topic: ✔️ FIXED BUG: mouse look in MFD view
- Replies: 2
- Views: 2299
Re: 🔴 OPEN BUG: mouse look in MFD view
Will be fixed in the next version.
- 2024-Apr-08, 19:00
- Forum: Development
- Topic: 💡 OPEN FEATURE: TrackIR
- Replies: 7
- Views: 247
Re: 💡 OPEN FEATURE: TrackIR
Head tracking for cockpit views will be in the next version, but a few details still need to be worked out. For example, how to use head tracking in external views and nose view …
- 2024-Apr-08, 18:57
- Forum: Development
- Topic: ✔️ FIXED BUG: Vibration on Cockpit Screens
- Replies: 4
- Views: 606
Re: 🔴 OPEN BUG: Vibration on Cockpit Screens
No longer handled by plane code. Vibration, head bobbing, and other special effects are now handled in the core. Extensions merely provide a set of viewpoints to the core.
This also paves the way for head tracking.
Will be in the next version.
This also paves the way for head tracking.
Will be in the next version.
- 2024-Apr-08, 15:40
- Forum: Development
- Topic: ✔️ FIXED BUG: Crater Artifacts
- Replies: 5
- Views: 1746
Re: ✔️ FIXED BUG: Crater Artifacts
Seems like this exact issue is back.
The only change that comes to mind is: dynamic and static trails were rendered separately until a few weeks ago. When I fixed the contrail memory corruptions that rendered traffic unusable, I combined the rendering of both into one loop.
The only change that comes to mind is: dynamic and static trails were rendered separately until a few weeks ago. When I fixed the contrail memory corruptions that rendered traffic unusable, I combined the rendering of both into one loop.
- 2024-Apr-08, 15:38
- Forum: Development
- Topic: ✔️ FIXED BUG: Red Sea spawn points
- Replies: 5
- Views: 987
Re: 🔴 OPEN BUG: Red Sea spawn points
I chose this little place ( Agordat in Eritrea): it is on the edge between highlands, sand dunes, and rocky mountains; there are three airfields and several small towns nearby; a few airliners spawn in sight; If you fly along, you don’t fall off the edge of the map for at least 15 minutes. image.png...
- 2024-Apr-07, 21:36
- Forum: Development
- Topic: ✔️ NEW FEATURE: Control Mapping
- Replies: 11
- Views: 2338
- 2024-Apr-07, 21:36
- Forum: Development
- Topic: ✔️ FIXED BUG: Crash with Moving Maps
- Replies: 2
- Views: 35
- 2024-Apr-07, 21:35
- Forum: Development
- Topic: ✔️ NEW FEATURE: Two Horizon Colors (ADF/TAW)
- Replies: 2
- Views: 1325
- 2024-Apr-07, 21:35
- Forum: Development
- Topic: ✔️ FIXED BUG: Oscillation in F-22 Flight Model
- Replies: 6
- Views: 1503
- 2024-Apr-07, 21:34
- Forum: Development
- Topic: Source Code Update
- Replies: 41
- Views: 8406
Re: Source Code Update
The repository has been force-pushed to a new version. git pull --rebase is required. F-22: Use Two Horizon Colors TAW: Fix Moving Map Crash (rebased) Fix Layout & Memory Leaks on Plane Controls Page (rebased) Fix Keyboard Navigation on Plane Controls Page; Fix Focus After Message Box (reb...
- 2024-Apr-05, 21:48
- Forum: Development
- Topic: ✔️ FIXED BUG: Remove KC-135
- Replies: 2
- Views: 42
✔️ FIXED BUG: Remove KC-135
Not delete it completely, but switch off the code for the next release. It doesn’t work right, it cannot be selected, it shouldn’t be in the executable.
- 2024-Apr-05, 20:05
- Forum: EF2000 Reloaded
- Topic: 40th Anniversary Edition
- Replies: 43
- Views: 3710
Re: 40th Anniversary Edition
Interesting version. Here is the version string from the EXE: version $Revision: 3.23.2.35 $ by Derek on Nov 18 1996
DID,DAT format is standard, but the name hashing is unlike EF2000 v2.
DID,DAT format is standard, but the name hashing is unlike EF2000 v2.
- 2024-Apr-04, 19:14
- Forum: Development
- Topic: 🔴 OPEN BUG: Keyboard Navigation
- Replies: 1
- Views: 1996
Re: 🔴 OPEN BUG: Keyboard Navigation
I identified three problems: Somewhere in the plane control settings, focus gets lost. If you open the version info dialog (or if the extension error dialog opens during startup) and you press Esc to close, focus to the main window will be gone. You have to click or Alt - Tab back to it. Plane s...
- 2024-Apr-04, 19:12
- Forum: Development
- Topic: 🔴 OPEN BUG: Leaving Terrain in Explorer Mode
- Replies: 4
- Views: 169
Re: 🔴 OPEN BUG: Leaving Terrain in Explorer Mode
I downgrade this from critical to nice to have. First, I doubt that leaving the terrain is a major use case. Second, the fix becomes more complicated as it performs pretty bad when applied to all coordinates; it performs better but becomes pretty complicated when applied only to the viewer.
- 2024-Apr-04, 19:12
- Forum: Development
- Topic: ✔️ NEW FEATURE: Control Mapping
- Replies: 11
- Views: 2338
Re: ✔️ NEW FEATURE: Control Mapping
I found that sometimes, the control configuration dialog will look like this:
There is a memory leak which, in addition to the graphical artifacts, makes the dialog slower with each invocation.
Will be fixed in the next version.
There is a memory leak which, in addition to the graphical artifacts, makes the dialog slower with each invocation.
Will be fixed in the next version.
- 2024-Apr-04, 19:09
- Forum: EF2000 Reloaded
- Topic: 40th Anniversary Edition
- Replies: 43
- Views: 3710
Re: 40th Anniversary Edition
Wait … if you swap out the texture, doesn’t this mean that markings on enemy planes are replaced, too?
- 2024-Apr-03, 22:01
- Forum: Development
- Topic: ✔️ FIXED BUG: Crash with Moving Maps
- Replies: 2
- Views: 35
Re: 🔴 OPEN BUG: Crash with Moving Maps
Will be fixed in the next version.
- 2024-Apr-03, 21:24
- Forum: Development
- Topic: ✔️ NEW FEATURE: Two Horizon Colors (ADF/TAW)
- Replies: 2
- Views: 1325
Re: 💡 OPEN FEATURE: Two Horizon Colors (ADF/TAW)
Will be in the next version.