Search found 747 matches

by Krishty
2024-Apr-08, 19:00
Forum: Development
Topic: 💡 OPEN FEATURE: TrackIR
Replies: 7
Views: 148

Re: 💡 OPEN FEATURE: TrackIR

Head tracking for cockpit views will be in the next version, but a few details still need to be worked out. For example, how to use head tracking in external views and nose view …
by Krishty
2024-Apr-08, 18:57
Forum: Development
Topic: ✔️ FIXED BUG: Vibration on Cockpit Screens
Replies: 4
Views: 606

Re: 🔴 OPEN BUG: Vibration on Cockpit Screens

No longer handled by plane code. Vibration, head bobbing, and other special effects are now handled in the core. Extensions merely provide a set of viewpoints to the core.

This also paves the way for head tracking.

Will be in the next version.
by Krishty
2024-Apr-08, 15:40
Forum: Development
Topic: ✔️ FIXED BUG: Crater Artifacts
Replies: 5
Views: 1739

Re: ✔️ FIXED BUG: Crater Artifacts

Seems like this exact issue is back.

The only change that comes to mind is: dynamic and static trails were rendered separately until a few weeks ago. When I fixed the contrail memory corruptions that rendered traffic unusable, I combined the rendering of both into one loop.
by Krishty
2024-Apr-08, 15:38
Forum: Development
Topic: ✔️ FIXED BUG: Red Sea spawn points
Replies: 5
Views: 987

Re: 🔴 OPEN BUG: Red Sea spawn points

I chose this little place ( Agordat in Eritrea): it is on the edge between highlands, sand dunes, and rocky mountains; there are three airfields and several small towns nearby; a few airliners spawn in sight; If you fly along, you don’t fall off the edge of the map for at least 15 minutes. image.png...
by Krishty
2024-Apr-07, 21:34
Forum: Development
Topic: Source Code Update
Replies: 41
Views: 8062

Re: Source Code Update

The repository has been force-pushed to a new version. git pull --rebase is required. F-22: Use Two Horizon Colors   TAW: Fix Moving Map Crash (rebased)   Fix Layout & Memory Leaks on Plane Controls Page (rebased)   Fix Keyboard Navigation on Plane Controls Page; Fix Focus After Message Box (reb...
by Krishty
2024-Apr-05, 21:48
Forum: Development
Topic: ✔️ FIXED BUG: Remove KC-135
Replies: 2
Views: 41

✔️ FIXED BUG: Remove KC-135

Not delete it completely, but switch off the code for the next release. It doesn’t work right, it cannot be selected, it shouldn’t be in the executable.
by Krishty
2024-Apr-05, 20:05
Forum: EF2000 Reloaded
Topic: 40th Anniversary Edition
Replies: 36
Views: 3506

Re: 40th Anniversary Edition

Interesting version. Here is the version string from the EXE: version $Revision: 3.23.2.35 $ by Derek on Nov 18 1996

DID,DAT format is standard, but the name hashing is unlike EF2000 v2.
by Krishty
2024-Apr-04, 19:14
Forum: Development
Topic: 🔴 OPEN BUG: Keyboard Navigation
Replies: 1
Views: 1900

Re: 🔴 OPEN BUG: Keyboard Navigation

I identified three problems: Somewhere in the plane control settings, focus gets lost.   If you open the version info dialog (or if the extension error dialog opens during startup) and you press Esc to close, focus to the main window will be gone. You have to click or Alt - Tab back to it.   Plane s...
by Krishty
2024-Apr-04, 19:12
Forum: Development
Topic: 🔴 OPEN BUG: Leaving Terrain in Explorer Mode
Replies: 4
Views: 99

Re: 🔴 OPEN BUG: Leaving Terrain in Explorer Mode

I downgrade this from critical to nice to have. First, I doubt that leaving the terrain is a major use case. Second, the fix becomes more complicated as it performs pretty bad when applied to all coordinates; it performs better but becomes pretty complicated when applied only to the viewer.
by Krishty
2024-Apr-04, 19:12
Forum: Development
Topic: ✔️ NEW FEATURE: Control Mapping
Replies: 11
Views: 2329

Re: ✔️ NEW FEATURE: Control Mapping

I found that sometimes, the control configuration dialog will look like this:

image.png
image.png (28 KiB) Viewed 55 times

There is a memory leak which, in addition to the graphical artifacts, makes the dialog slower with each invocation.

Will be fixed in the next version.
by Krishty
2024-Apr-04, 19:09
Forum: EF2000 Reloaded
Topic: 40th Anniversary Edition
Replies: 36
Views: 3506

Re: 40th Anniversary Edition

Wait … if you swap out the texture, doesn’t this mean that markings on enemy planes are replaced, too?
by Krishty
2024-Apr-03, 22:01
Forum: Development
Topic: ✔️ FIXED BUG: Crash with Moving Maps
Replies: 2
Views: 34

Re: 🔴 OPEN BUG: Crash with Moving Maps

Will be fixed in the next version.
by Krishty
2024-Apr-03, 21:24
Forum: Development
Topic: ✔️ NEW FEATURE: Two Horizon Colors (ADF/TAW)
Replies: 2
Views: 1230

Re: 💡 OPEN FEATURE: Two Horizon Colors (ADF/TAW)

Will be in the next version.
by Krishty
2024-Apr-03, 21:20
Forum: Development
Topic: 🚫 CLOSED BUG: Wrong 747 Scale
Replies: 6
Views: 177

Re: 🚫 CLOSED BUG: Wrong 747 Scale

som747.3 from TAW (as extracted by you in 2011) has the correct size; 3View starts at a distance of 25 units like with all other 747 versions.

image.png
image.png (21.54 KiB) Viewed 130 times

So this is a bug in TAW 2.0. Closing this bug report for TFXplorer.
by Krishty
2024-Apr-03, 21:09
Forum: Development
Topic: 🚫 CLOSED BUG: Wrong 747 Scale
Replies: 6
Views: 177

Re: 🔴 OPEN BUG: Wrong 747 Scale

Okay you tipped me in the right direction; it gets more complicated. I took som747.3 from the ADF file set we extracted last year and it’s good . Now I look at som747.3 from TAW 2.0 and it’s bad  – wrong scaling factor, just like you showed above. Now on to vanilla TAW to see if the error was introd...
by Krishty
2024-Apr-03, 20:20
Forum: Development
Topic: ✔️ NEW FEATURE: EF2000 Terrain Randomization
Replies: 8
Views: 1742

Re: ✔️ NEW FEATURE: EF2000 Terrain Randomization

Now that you mention it: From what I remember, TAW has 4 or 5 tiles with extra textures for randomization, but those textures are all the same, resulting in a net zero effect. TAW2.30 has 5 sea tiles, so that would be better for checking.. Could this have to do with the moving map? The moving map is...