The bug with column sizes will be fixed in the next version:
The fact that DPI awareness fails in the first place is a Windows bug. I need to log off after changing the DPI; it works then 🙄
Search found 762 matches
- 2024-Apr-13, 23:33
- Forum: Development
- Topic: ✔️ FIXED BUG: DPI Awareness
- Replies: 2
- Views: 109
- 2024-Apr-13, 22:56
- Forum: Development
- Topic: ✔️ FIXED BUG: DPI Awareness
- Replies: 2
- Views: 109
✔️ FIXED BUG: DPI Awareness
TFXplorer does not start DPI-aware for me. If I set my DPI to 200 %, the text is too small.
When I force the text to 200 % size, the layout breaks:
When I force the text to 200 % size, the layout breaks:
- 2024-Apr-13, 22:29
- Forum: Development
- Topic: 💡 OPEN FEATURE: TrackIR
- Replies: 7
- Views: 362
Re: 💡 OPEN FEATURE: TrackIR
The next version will have a very basic flag in Settings that indicates if head tracking was found or not: image.png I made the check box read-only because a) I’m lazy and b) the TrackIR documentation says it’s best practice to always connect and let users enable/disable it via button on the TrackIR...
- 2024-Apr-13, 12:47
- Forum: Development
- Topic: 💡 OPEN FEATURE: TrackIR
- Replies: 7
- Views: 362
Re: 💡 OPEN FEATURE: TrackIR
Just noticed that there is a bug in the current version. To fix, please open TFXplorer.cpp, line 2303, just before if(ui.isTrackingHead). Delete the line Geo::Matrix4x3_float_reg eyeToEntity; just before it.
- 2024-Apr-13, 10:50
- Forum: Development
- Topic: ✔️ NEW FEATURE: Installer
- Replies: 12
- Views: 231
- 2024-Apr-13, 10:50
- Forum: EF2000
- Topic: EF2000 Known File List
- Replies: 7
- Views: 180
Re: EF2000 Known File List
I literally did this when guessing the password for rubbish.dat, just with Markov chains instead of LLMs 🤣
- 2024-Apr-13, 08:59
- Forum: Development
- Topic: ✔️ FIXED BUG: Remove KC-135
- Replies: 2
- Views: 108
Re: ✔️ FIXED BUG: Remove KC-135
Fix has landed. 6 KiB smaller.
- 2024-Apr-13, 08:58
- Forum: Development
- Topic: ✔️ FIXED BUG: mouse look in MFD view
- Replies: 2
- Views: 2412
- 2024-Apr-13, 08:58
- Forum: Development
- Topic: 💡 OPEN FEATURE: TrackIR
- Replies: 7
- Views: 362
Re: 💡 OPEN FEATURE: TrackIR
First version has landed. Only cockpit view so far; external/nose views still need fine tuning. We may also need a Settings page.
- 2024-Apr-13, 08:57
- Forum: Development
- Topic: ✔️ FIXED BUG: Vibration on Cockpit Screens
- Replies: 4
- Views: 642
- 2024-Apr-13, 08:57
- Forum: Development
- Topic: ✔️ FIXED BUG: Red Sea spawn points
- Replies: 5
- Views: 1019
- 2024-Apr-13, 08:56
- Forum: Development
- Topic: Source Code Update
- Replies: 42
- Views: 8990
Re: Source Code Update
The repository has been force-pushed to a new version. git pull --rebase is required. GUI/API: Move Head Bobbing to Core Fixes our problems with odd MFD shaking , mouse control in zoomed views , and it paves the way for head tracking . GUI: Add TrackIR Support This is just some very basic support ...
- 2024-Apr-13, 08:45
- Forum: Development
- Topic: ✔️ NEW FEATURE: Installer
- Replies: 12
- Views: 231
Re: 💡 OPEN FEATURE: Installer
The latest version brings five Windows Batch scripts with it. install.cmd This is what the average user should run before starting TFXplorer. It tries to find on the system: TAW 2.0 by default installation directory C:\DiD\F-22 Total Air War 2.0 TAW by registry key HKCU\SOFTWARE\Digital Image Design...
- 2024-Apr-08, 19:00
- Forum: Development
- Topic: ✔️ FIXED BUG: Remove KC-135
- Replies: 2
- Views: 108
Re: 🔴 OPEN BUG: Remove KC-135
Will be disabled in the next version.
- 2024-Apr-08, 19:00
- Forum: Development
- Topic: ✔️ FIXED BUG: mouse look in MFD view
- Replies: 2
- Views: 2412
Re: 🔴 OPEN BUG: mouse look in MFD view
Will be fixed in the next version.
- 2024-Apr-08, 19:00
- Forum: Development
- Topic: 💡 OPEN FEATURE: TrackIR
- Replies: 7
- Views: 362
Re: 💡 OPEN FEATURE: TrackIR
Head tracking for cockpit views will be in the next version, but a few details still need to be worked out. For example, how to use head tracking in external views and nose view …
- 2024-Apr-08, 18:57
- Forum: Development
- Topic: ✔️ FIXED BUG: Vibration on Cockpit Screens
- Replies: 4
- Views: 642
Re: 🔴 OPEN BUG: Vibration on Cockpit Screens
No longer handled by plane code. Vibration, head bobbing, and other special effects are now handled in the core. Extensions merely provide a set of viewpoints to the core.
This also paves the way for head tracking.
Will be in the next version.
This also paves the way for head tracking.
Will be in the next version.
- 2024-Apr-08, 15:40
- Forum: Development
- Topic: ✔️ FIXED BUG: Crater Artifacts
- Replies: 5
- Views: 1775
Re: ✔️ FIXED BUG: Crater Artifacts
Seems like this exact issue is back.
The only change that comes to mind is: dynamic and static trails were rendered separately until a few weeks ago. When I fixed the contrail memory corruptions that rendered traffic unusable, I combined the rendering of both into one loop.
The only change that comes to mind is: dynamic and static trails were rendered separately until a few weeks ago. When I fixed the contrail memory corruptions that rendered traffic unusable, I combined the rendering of both into one loop.
- 2024-Apr-08, 15:38
- Forum: Development
- Topic: ✔️ FIXED BUG: Red Sea spawn points
- Replies: 5
- Views: 1019
Re: 🔴 OPEN BUG: Red Sea spawn points
I chose this little place ( Agordat in Eritrea): it is on the edge between highlands, sand dunes, and rocky mountains; there are three airfields and several small towns nearby; a few airliners spawn in sight; If you fly along, you don’t fall off the edge of the map for at least 15 minutes. image.png...
- 2024-Apr-07, 21:36
- Forum: Development
- Topic: ✔️ NEW FEATURE: Control Mapping
- Replies: 11
- Views: 2369