I can definitely help about making such an installer, I'm quite skilled with Inno Setup, so we can look for previous installations of those games and for their files as requirements, among registry checks if required. Thanks but not urgent. I do have the possibility to make an MSI installer (which ...
The next version will have a very basic flag in Settings that indicates if head tracking was found or not: image.png I made the check box read-only because a) I’m lazy and b) the TrackIR documentation says it’s best practice to always connect and let users enable/disable it via button on the TrackIR...
Just noticed that there is a bug in the current version. To fix, please open TFXplorer.cpp, line 2303, just before if(ui.isTrackingHead). Delete the line Geo::Matrix4x3_float_reg eyeToEntity; just before it.
The repository has been force-pushed to a new version. git pull --rebase is required. GUI/API: Move Head Bobbing to Core Fixes our problems with odd MFD shaking , mouse control in zoomed views , and it paves the way for head tracking . GUI: Add TrackIR Support This is just some very basic support ...
The latest version brings five Windows Batch scripts with it. install.cmd This is what the average user should run before starting TFXplorer. It tries to find on the system: TAW 2.0 by default installation directory C:\DiD\F-22 Total Air War 2.0 TAW by registry key HKCU\SOFTWARE\Digital Image Design...
Head tracking for cockpit views will be in the next version, but a few details still need to be worked out. For example, how to use head tracking in external views and nose view …