Finally, we’ll look at MAWGUI which is somewhat more involved.
It can be downloaded from here:
http://simforums.krishty.com/download/file.php?id=2443
This needs to be installed, so run ‘setup.exe’ and let it do its thing.
By default, the result will be a ‘MAWGUI’ directory in ‘C:\program files(X86 ...
Search found 365 matches
- 2026-May-02, 14:26
- Forum: F-22 ADF/TAW
- Topic: Steam 2026 ADF release with 1998 Mission Editors
- Replies: 2
- Views: 294
- 2026-May-02, 14:22
- Forum: F-22 ADF/TAW
- Topic: Steam 2026 ADF release with 1998 Mission Editors
- Replies: 2
- Views: 294
Re: Steam 2026 ADF release with 1998 Mission Editors
The second editor we will look at is AGE (ADF GUI Editor) which can be found here:
http://simforums.krishty.com/download/file.php?id=2446
Once extracted to an empty folder, we ignore any instructions and run the file ‘AGE.exe’.
Again, we just want to produce a sample mission, and that can be ...
http://simforums.krishty.com/download/file.php?id=2446
Once extracted to an empty folder, we ignore any instructions and run the file ‘AGE.exe’.
Again, we just want to produce a sample mission, and that can be ...
- 2026-May-02, 14:18
- Forum: F-22 ADF/TAW
- Topic: Steam 2026 ADF release with 1998 Mission Editors
- Replies: 2
- Views: 294
Steam 2026 ADF release with 1998 Mission Editors
This thread is subject to change....
Mission editing like it’s 1998
We take a look at a few of the original 3rd party mission editors.
-------------------
First we define a way of arranging the mission files to be compatible with the 2026 version of the game, then we’ll see what needs to be done ...
Mission editing like it’s 1998
We take a look at a few of the original 3rd party mission editors.
-------------------
First we define a way of arranging the mission files to be compatible with the 2026 version of the game, then we’ll see what needs to be done ...
- 2026-Feb-22, 22:28
- Forum: F-22 ADF/TAW
- Topic: Endless Demo?
- Replies: 5
- Views: 3304
Re: Endless Demo?
Not really. Any mission can be a demo mission, although the completion conditions might need to be removed from the pdl file.
Hmmn, now I'm wondering if we should cater more for people who just want some ambient visual action...
Hmmn, now I'm wondering if we should cater more for people who just want some ambient visual action...
- 2026-Feb-22, 13:23
- Forum: F-22 ADF/TAW
- Topic: Endless Demo?
- Replies: 5
- Views: 3304
Re: Endless Demo?
Not sure about endless, but longer demos can be made. Might be a fun exercise.
- 2025-Sep-18, 14:36
- Forum: Ready Room
- Topic: 🔥 Forum Update – report problems here
- Replies: 22
- Views: 82984
Re: 🔥 Forum Update – report problems here
Those IP addresses are linked to a Tencent owned Singapore company. But that's as much research as I'm doing...
- 2024-Jul-23, 17:34
- Forum: Ready Room
- Topic: Away for a week
- Replies: 12
- Views: 41717
Re: Away for a week
No, I don't...
- 2024-May-13, 21:34
- Forum: EF2000
- Topic: EF2000 Tools & Utilities
- Replies: 8
- Views: 30312
Re: EF2000 Tools & Utilities
Great!
What is crashing, SC or EF2000 running a SC generated mission?
What is crashing, SC or EF2000 running a SC generated mission?
- 2024-May-13, 21:20
- Forum: EF2000 Reloaded
- Topic: 40th Anniversary Edition
- Replies: 62
- Views: 396839
Re: 40th Anniversary Edition
That isn't surprising as I never have music enabled and only play the Simulator/Free Flight missions for test purposes.
What I need to do I guess, is to extract as many files with known names as possible then repack the remaining files into a did.dat.
That way, there should never be missing files.
I ...
What I need to do I guess, is to extract as many files with known names as possible then repack the remaining files into a did.dat.
That way, there should never be missing files.
I ...
- 2024-May-04, 16:40
- Forum: EF2000 Reloaded
- Topic: 40th Anniversary Edition
- Replies: 62
- Views: 396839
Re: 40th Anniversary Edition
...and now I know what's happening.
The texture 'marsh.tm' was the texture loaded before 'past.tm' and for some reason is still in its compressed form. This must be a bug in my extraction script.
Being compressed wouldn't be a problem if it was still inside did.dat, but it doesn't look if that check ...
The texture 'marsh.tm' was the texture loaded before 'past.tm' and for some reason is still in its compressed form. This must be a bug in my extraction script.
Being compressed wouldn't be a problem if it was still inside did.dat, but it doesn't look if that check ...
- 2024-May-04, 14:01
- Forum: EF2000 Reloaded
- Topic: 40th Anniversary Edition
- Replies: 62
- Views: 396839
Re: 40th Anniversary Edition
Dosbox has its own debugging mode and lists the files it's trying to load. I've recreated menrva's 42% problem but while it must be related to that set of files, I don't think it's missing any files otherwise we usually get an error specifically saying so.
The CPU core emulation goes haywire just ...
The CPU core emulation goes haywire just ...
- 2024-May-02, 20:09
- Forum: EF2000 Reloaded
- Topic: 40th Anniversary Edition
- Replies: 62
- Views: 396839
Re: 40th Anniversary Edition
I can't explain why it's hanging at 42%...but maybe it's related to the Dosbox exe.
I'm using dosbox-X these days, but I just tried running the version of dosbox provided with the original Reloaded and that crashed during loading if I selected 'Quick Combat' but it was OK in the training/free flight ...
I'm using dosbox-X these days, but I just tried running the version of dosbox provided with the original Reloaded and that crashed during loading if I selected 'Quick Combat' but it was OK in the training/free flight ...
- 2024-May-01, 15:31
- Forum: EF2000 Reloaded
- Topic: 40th Anniversary Edition
- Replies: 62
- Views: 396839
Re: 40th Anniversary Edition
Sounds good, although I'd like to use Dosbox-X instead of the 2013 era SVN version to which I manually added the Voodoo patch and EF2000 specific stuff.
It would also give a chance to handle TrackIR integration in a less kludgy way...
It would also give a chance to handle TrackIR integration in a less kludgy way...
- 2024-May-01, 15:16
- Forum: TFXplorer
- Topic: TFXplorer 2024.04.20
- Replies: 6
- Views: 153910
Re: TFXplorer 2024.04.20
Yay, I can land on AC3 bridges!
I don't see any guardrails though. Maybe they only have self driving cars in Expo City. 
Anway, seriously good work to mash TAW and AC3 together!
Anway, seriously good work to mash TAW and AC3 together!
- 2024-Apr-30, 13:23
- Forum: EF2000 Reloaded
- Topic: 40th Anniversary Edition
- Replies: 62
- Views: 396839
Re: 40th Anniversary Edition
Which exe are you using? I only use the Graphics+ version off the V2.0 CD. That works fine for the scenarios that I usually run.
- 2024-Apr-29, 21:18
- Forum: EF2000 Reloaded
- Topic: 40th Anniversary Edition
- Replies: 62
- Views: 396839
Re: 40th Anniversary Edition
Yes, that is weird. They were definitely V2.0 data files as it says Graphics+ in the credits. Those files are from 2011 though, and I might have been playing around with them.
I am using Python scripts adapted for EF2000 and you're welcome to them when I've made them a bit more general.
In the ...
I am using Python scripts adapted for EF2000 and you're welcome to them when I've made them a bit more general.
In the ...
- 2024-Apr-29, 15:23
- Forum: F-22 ADF/TAW
- Topic: Source Code Snippets
- Replies: 4
- Views: 19826
Re: Source Code Snippets
That's what I thought, as the words 'italian' and 'spanish' are present in the SEF2000 exe, although we don't think there were SEF2000 versions for those languages. It's not the same definition file though, as they are not in the same order.
ef_lang_ida.PNG
...or it's just TFX code, which did have ...
ef_lang_ida.PNG
...or it's just TFX code, which did have ...
- 2024-Apr-28, 16:49
- Forum: EF2000 Reloaded
- Topic: 40th Anniversary Edition
- Replies: 62
- Views: 396839
Re: 40th Anniversary Edition
Yes, it's the same system. The insignia are in 'markings.tm'. I'll put it here but it needs to be combined with a palette.
On page 1 of this thread, there's a .jpg of the finished texture.
On page 1 of this thread, there's a .jpg of the finished texture.
- 2024-Apr-28, 15:04
- Forum: EF2000 Reloaded
- Topic: 40th Anniversary Edition
- Replies: 62
- Views: 396839
Re: 40th Anniversary Edition
Well, that seemed to work although I'm not sure how to best package the solution.
I've edited the model files and removed the original model efa.3 from did.dat.
I've then created a new did.dat (from the files I happen I to have handy, which may not be complete) and moved the EF2000 models to a '3 ...
I've edited the model files and removed the original model efa.3 from did.dat.
I've then created a new did.dat (from the files I happen I to have handy, which may not be complete) and moved the EF2000 models to a '3 ...
- 2024-Apr-28, 13:05
- Forum: TFXplorer
- Topic: API Documentation
- Replies: 28
- Views: 115071
Re: API Documentation
The terrain extension example is not loading for me, although the solution as downloaded from the link in the tutorial builds fine.
The earlier 'Sample Extension' example loads OK, so I think my Registry values are correct.
The earlier 'Sample Extension' example loads OK, so I think my Registry values are correct.