Search found 161 matches
- 2023-Mar-29, 14:31
- Forum: Ready Room
- Topic: Windows 11
- Replies: 6
- Views: 27
Re: Windows 11
It seems Server 2019 isn't available for trial now, but I assume the same thing can be done for Server 2022. Anyway, I'm just going to use this thread for a bit of therapeutic whinging about computers in general. So, I have this Macbook Air which thanks to its silent operation and long battery life ...
- 2023-Mar-24, 22:45
- Forum: Ready Room
- Topic: Windows 11
- Replies: 6
- Views: 27
Re: Windows 11
Thanks! I might try that if I reinstall this machine. I'll keep Win11 in its prison for now though. I may get to like it if I can keep it offline. 

- 2023-Mar-24, 21:17
- Forum: Ready Room
- Topic: Windows 11
- Replies: 6
- Views: 27
Re: Windows 11
heh, nothing specific, just the general experience. There's a limit to what I can do on my Win10 work laptop. Raw data processing is fine, but running games is not. So, I bought a comparatively cheap Acer laptop with Win11 Home installed+Norton etc. I couldn't set it up without going online and usin...
- 2023-Mar-24, 16:33
- Forum: Ready Room
- Topic: Windows 11
- Replies: 6
- Views: 27
Windows 11
Just don't...


- 2023-Mar-24, 12:39
- Forum: F-22 ADF/TAW
- Topic: Japanese ADF/TAW
- Replies: 8
- Views: 56
Re: Japanese ADF/TAW
Cool! Do you get a nice big Japanese manual as well?
- 2023-Mar-23, 16:49
- Forum: Development
- Topic: 💡 OPEN FEATURE: EF2000 Moving Map
- Replies: 8
- Views: 35
Re: 💡 OPEN FEATURE: EF2000 Moving Map
Well, I could have made more effort to get them in focus, but the way the manual is bound makes that awkward to do without destroying it.
- 2023-Mar-23, 16:34
- Forum: Development
- Topic: 💡 OPEN FEATURE: EF2000 Moving Map
- Replies: 8
- Views: 35
Re: 💡 OPEN FEATURE: EF2000 Moving Map
I had a quick look at my EF2000 files and that last one above is indeed 'iff\256\korea.lbm' The one above it from Angola but I don't have its exact name. These are TFX sized files, and in TFX, those pictures were used for various things like the moving map or mission planning. Here's a couple of pic...
- 2023-Mar-22, 20:17
- Forum: Development
- Topic: 💡 OPEN FEATURE: EF2000 Moving Map
- Replies: 8
- Views: 35
Re: 💡 OPEN FEATURE: EF2000 Moving Map
I hadn't actually seen the first post in this thread when I replied earlier, so missed some context.
It's been a while since I looked at the TFX2 dataset, so need to reacquaint myself with it.
Been travelling for a week, and while I took a PC and the files with me, haven't achieved that much.
It's been a while since I looked at the TFX2 dataset, so need to reacquaint myself with it.
Been travelling for a week, and while I took a PC and the files with me, haven't achieved that much.

- 2023-Mar-22, 12:17
- Forum: Development
- Topic: 💡 OPEN FEATURE: EF2000 Moving Map
- Replies: 8
- Views: 35
Re: 💡 OPEN FEATURE: EF2000 Moving Map
I don't think so, but maybe they can be created from each set of level files.
EDIT: I'm pretty sure I've seen an .lbm for Iceland though.
EDIT: I'm pretty sure I've seen an .lbm for Iceland though.
- 2023-Mar-16, 22:32
- Forum: F-22 ADF/TAW
- Topic: Japanese ADF/TAW
- Replies: 8
- Views: 56
Re: Japanese ADF/TAW
tawfix981203 contains one file, and it's udl\f22demo.udl
- 2023-Mar-16, 21:37
- Forum: Development
- Topic: DID.DAT files and their contents
- Replies: 35
- Views: 145
Re: DID.DAT files and their contents
Wow! Looks like I have some downloading to do... 
Is everything here, or are there some things to download from Discord?

Is everything here, or are there some things to download from Discord?
- 2023-Mar-12, 22:02
- Forum: Development
- Topic: DID.DAT files and their contents
- Replies: 35
- Views: 145
Re: DID.DAT files and their contents
Yes, that seems to be the version from the V2.0 release. Thanks for looking. I found my SEF2000 dat file and it's dated 2nd December 1996 with a size of 49 938 786 bytes. This is somewhat larger than the later file, although I assume due to less compression. The internal structure of this file is mo...
- 2023-Mar-09, 12:30
- Forum: Development
- Topic: DID.DAT files and their contents
- Replies: 35
- Views: 145
Re: DID.DAT files and their contents
Turns out that I could use a 256MB USB stick to transfer files, but not a 32GB model, so I've effectively wasted one of the few remaining writable CDs in the world. Also, I've learned to always shut down WinXP properly in a VM otherwise it will need to be reinstalled. So, now in WinXP I can: 1. Inst...
- 2023-Mar-08, 22:25
- Forum: Development
- Topic: DID.DAT files and their contents
- Replies: 35
- Views: 145
Re: DID.DAT files and their contents
The perfect storage medium, as those writable CDs tend to forget things after a few years. I wasn't sure if this drive was capable of writing, but it seems to cover everything except Blu-Ray. https://www.asus.com/motherboards-components/optical-drives/external-dvd-drive/sdrw08u5su/techspec/ I'd forg...
- 2023-Mar-08, 21:40
- Forum: Development
- Topic: DID.DAT files and their contents
- Replies: 35
- Views: 145
Re: DID.DAT files and their contents
XP now up and running, and ADF installed from the CD. The problem is that the CD drive is the only storage device connected to the host machine that XP can see. So, a slight interlude while I try and find a writable CD to burn the patch to. EDIT: The patch installer is about 1MB, so maybe I could us...
- 2023-Mar-08, 18:49
- Forum: Development
- Topic: DID.DAT files and their contents
- Replies: 35
- Views: 145
Re: DID.DAT files and their contents
Some weirdness... did1st.dat from the patch about 2.4MB in size and contains 207 files, none of them compressed. Of these, I can identify 171 files by name. did1st.dat from RSO (for unpatched ADF) is about 12.5MB and contains 246 files, with some compressed. Since we know the mission names from earl...
- 2023-Mar-08, 13:32
- Forum: Development
- Topic: DID.DAT files and their contents
- Replies: 35
- Views: 145
Re: DID.DAT files and their contents
Still gathering together dat files and now have 4 TAW files for English, German, Italian and Demo versions. That will do I think. I believe there was a TAW patch, but I don't recollect it affecting the data. For ADF, it's more complicated. I have the main did.dat for the English and Italian versions...
- 2023-Mar-07, 15:39
- Forum: Development
- Topic: DID.DAT files and their contents
- Replies: 35
- Views: 145
Re: DID.DAT files and their contents
The plan, such as it is, is to gather together all known dat files and wring as much information out of them as possible so we never have to do it again. While I don't expect to see anything amazing in the did.dat of the TAW Demo for example, there's that nagging feeling that there might be. So, whi...
- 2023-Mar-06, 23:14
- Forum: Development
- Topic: DID.DAT files and their contents
- Replies: 35
- Views: 145
Re: DID.DAT files and their contents
er, thanks...
That's enough for today.
Apart from the dat files themselves, we also need the list of filenames contained within each file. So, will try to collect all I have for each game. I don't think we've identified all the files in a DID.DAT.
That's enough for today.
Apart from the dat files themselves, we also need the list of filenames contained within each file. So, will try to collect all I have for each game. I don't think we've identified all the files in a DID.DAT.
- 2023-Mar-06, 22:49
- Forum: Development
- Topic: DID.DAT files and their contents
- Replies: 35
- Views: 145
Re: DID.DAT files and their contents
EF2000 and TFX use RA compression. JR compression was used for EPIC, and I created an analogue in Python of what I thought the original assembly code was doing. It nearly works as I can extract most of EPIC's files. Something for another thread. Oh no, I've just found an Italian version of TAW which...