DEFINE_FONT  ID 0 STYLE "Univers" -13 700 "NON_ITALIC"
DEFINE_FONT  ID 1 STYLE "MS Sans Serif" -12 400 "NON_ITALIC"
LOAD_BACKGROUND "iff\256\gui\bckgrnd.lbm"  DIM 796,566
  DEFINE_BITMAP ID 0  AT 0,0  DIM 796,566
LOAD_BACKGROUND "iff\256\gui\titlebar.lbm"  DIM 640,480
  DEFINE_BITMAP ID 1  AT 0,0  DIM 640,480
LOAD_BACKGROUND "iff\256\gui\buttons.lbm"  DIM 640,480
  DEFINE_BITMAP ID 2  AT 0,0  DIM 100,32
  DEFINE_BITMAP ID 3  AT 0,32  DIM 100,32
  DEFINE_BITMAP ID 4  AT 0,64  DIM 640,480
  DEFINE_BITMAP ID 5  AT 0,96  DIM 640,480
  DEFINE_BITMAP ID 6  AT 0,0  DIM 640,480
  DEFINE_BITMAP ID 7  AT 0,0  DIM 640,480
  DEFINE_BITMAP ID 8  AT 0,0  DIM 640,480
  DEFINE_BITMAP ID 9  AT 0,0  DIM 640,480
  DEFINE_BITMAP ID 12  AT 132,0  DIM 32,32
  DEFINE_BITMAP ID 13  AT 132,32  DIM 32,32
  DEFINE_BITMAP ID 14  AT 260,0  DIM 32,32
  DEFINE_BITMAP ID 15  AT 260,32  DIM 32,32
  DEFINE_BITMAP ID 16  AT 164,0  DIM 32,32
  DEFINE_BITMAP ID 17  AT 164,32  DIM 32,32
  DEFINE_BITMAP ID 18  AT 196,0  DIM 32,32
  DEFINE_BITMAP ID 19  AT 196,32  DIM 32,32
  DEFINE_BITMAP ID 22  AT 228,0  DIM 32,32
  DEFINE_BITMAP ID 23  AT 228,32  DIM 32,32
  DEFINE_BITMAP ID 26  AT 0,128  DIM 60,32
  DEFINE_BITMAP ID 27  AT 0,160  DIM 60,32
  DEFINE_BITMAP ID 28  AT 60,128  DIM 60,32
  DEFINE_BITMAP ID 29  AT 60,160  DIM 60,32
  DEFINE_BITMAP ID 30  AT 120,128  DIM 60,32
  DEFINE_BITMAP ID 31  AT 120,160  DIM 60,32
  DEFINE_BITMAP ID 32  AT 180,128  DIM 60,32
  DEFINE_BITMAP ID 33  AT 180,160  DIM 60,32
  DEFINE_BITMAP ID 34  AT 240,128  DIM 60,32
  DEFINE_BITMAP ID 35  AT 240,160  DIM 60,32
  DEFINE_BITMAP ID 36  AT 0,192  DIM 60,32
  DEFINE_BITMAP ID 37  AT 0,224  DIM 60,32
  DEFINE_BITMAP ID 38  AT 60,192  DIM 60,32
  DEFINE_BITMAP ID 39  AT 60,224  DIM 60,32
  DEFINE_BITMAP ID 40  AT 120,192  DIM 60,32
  DEFINE_BITMAP ID 41  AT 120,224  DIM 60,32
  DEFINE_BITMAP ID 42  AT 180,192  DIM 60,32
  DEFINE_BITMAP ID 43  AT 180,224  DIM 60,32
  DEFINE_BITMAP ID 44  AT 240,192  DIM 60,32
  DEFINE_BITMAP ID 45  AT 240,224  DIM 60,32
  DEFINE_BITMAP ID 46  AT 0,256  DIM 60,32
  DEFINE_BITMAP ID 47  AT 0,288  DIM 60,32
  DEFINE_BITMAP ID 48  AT 60,256  DIM 60,32
  DEFINE_BITMAP ID 49  AT 60,288  DIM 60,32
  DEFINE_BITMAP ID 50  AT 120,256  DIM 60,32
  DEFINE_BITMAP ID 51  AT 120,288  DIM 60,32
  DEFINE_BITMAP ID 52  AT 180,256  DIM 60,32
  DEFINE_BITMAP ID 53  AT 180,288  DIM 60,32
  DEFINE_BITMAP ID 56  AT 0,320  DIM 60,32
  DEFINE_BITMAP ID 57  AT 0,352  DIM 60,32
  DEFINE_BITMAP ID 58  AT 60,320  DIM 60,32
  DEFINE_BITMAP ID 59  AT 60,352  DIM 60,32
  DEFINE_BITMAP ID 60  AT 120,320  DIM 60,32
  DEFINE_BITMAP ID 61  AT 120,352  DIM 60,32
  DEFINE_BITMAP ID 62  AT 180,320  DIM 60,32
  DEFINE_BITMAP ID 63  AT 180,352  DIM 60,32

WINDOW "NewGame"
STYLE 0xca0000 : 0x200
AT 2,32
DIM 796,566
TEXT "Neues Spiel"
USE_BACKGROUND 0
LITERAL "o"
   GADGET "grey_frame_player"  AT 15,390   DIM 310,120  TYPE 16 FONT 0  STYLE 0x7 : 0x200 GROUP 0   END
   GADGET "grey_frame_scn"     AT 14,37    DIM 310,315  TYPE 16 FONT 0  STYLE 0x7 : 0x200 GROUP 0   END
   GADGET "title_02"           AT 13,368   DIM 40,16    TYPE 1  FONT 0  COLOUR 255,255,255   TEXT "Aktuelle Spieler"   GROUP 0   END
   GADGET "grey_frame6"        AT 6,365    DIM 342,151  TYPE 16 FONT 0  STYLE 0x7 : 0x200 GROUP 0   END
   GADGET "title_03"           AT 361,439  DIM 40,16    TYPE 1  FONT 0  COLOUR 255,255,255   TEXT "Chat-Bereich"   GROUP 0   END
   GADGET "enter_game"         AT 246,523  DIM 100,32   TYPE 43 FONT 1  TEXT "OK"   USE_BITMAP 3 COLOUR 0,255,0  USE_S_BITMAP 2 S_COLOUR 255,255,255  GROUP 0   END
   GADGET "desc_scroll"        AT 772,462  DIM 16,88    TYPE 9  FONT 0  MIN 0 MAX 100 PAGE 1   GROUP 0   END
   GADGET "scenario_bar"       AT 7,11     DIM 340,18   TYPE 23 FONT 0  BMPDIM 340,18 USE_BITMAP 1 BLIT 200,0 GROUP 0   END
   GADGET "grey_frame5"        AT 6,9      DIM 342,350  TYPE 16 FONT 0  STYLE 0x7 : 0x200 GROUP 0   END
   GADGET "grey_frame1"        AT 360,37   DIM 425,382  TYPE 16 FONT 0  STYLE 0x7 : 0x200 GROUP 0   END
   GADGET "grey_frame2"        AT 351,9    DIM 442,420  TYPE 16 FONT 0  STYLE 0x7 : 0x200 GROUP 0   END
   GADGET "scenario_desc"      AT 357,462  DIM 415,88   TYPE 23 FONT 0  BMPDIM 415,88 USE_BITMAP 90 GROUP 0   END
   GADGET "grey_frame4"        AT 357,462  DIM 414,88   TYPE 16 FONT 0  STYLE 0x7 : 0x200 GROUP 0   END
   GADGET "Name_"              AT 352,11   DIM 440,18   TYPE 23 FONT 0  BMPDIM 440,18 USE_BITMAP 1 BLIT 100,0 GROUP 0   END
   GADGET "title_01"           AT 15,12    DIM 40,16    TYPE 1  FONT 0  COLOUR 255,255,255   TEXT "Szenarien"   GROUP 0   END
   GADGET "title_02"           AT 360,12   DIM 40,16    TYPE 1  FONT 0  COLOUR 255,255,255   TEXT "Spieldetails"   GROUP 0   END
   GADGET "cancel"             AT 126,523  DIM 100,32   TYPE 43 FONT 1  TEXT "Abbrechen"   USE_BITMAP 3 COLOUR 0,255,0  USE_S_BITMAP 2 S_COLOUR 255,255,255  GROUP 0   END
   GADGET "grey_frame5"        AT 352,436  DIM 442,121  TYPE 16 FONT 0  STYLE 0x7 : 0x200 GROUP 0   END
   GADGET "chat_bar"           AT 353,438  DIM 440,18   TYPE 23 FONT 0  BMPDIM 440,18 USE_BITMAP 1 BLIT 100,0 GROUP 0   END
   GADGET "scenario"           AT 14,37    DIM 310,315  TYPE 23 FONT 0  BMPDIM 310,315 USE_BITMAP 87 GROUP 0   END
   GADGET "scenario_scroll"    AT 325,37   DIM 16,315   TYPE 9  FONT 0  MIN 0 MAX 100 PAGE 1   GROUP 0   END
   GADGET "player_bar"         AT 7,367    DIM 340,18   TYPE 23 FONT 0  BMPDIM 340,18 USE_BITMAP 1 BLIT 200,0 GROUP 0   END
   GADGET "reject_player"      AT 9,525    DIM 100,32   TYPE 43 FONT 1  TEXT "Spieler ablehnen"   USE_BITMAP 3 COLOUR 0,255,0  USE_S_BITMAP 2 S_COLOUR 255,255,255  GROUP 0   END
   GADGET "players"            AT 15,390   DIM 310,120  TYPE 23 FONT 0  BMPDIM 310,120 USE_BITMAP 85 GROUP 0   END
   GADGET "player_scroll"      AT 326,390  DIM 16,120   TYPE 9  FONT 0  MIN 0 MAX 100 PAGE 1   GROUP 0   END
   GADGET "bmprgn"             AT 360,37   DIM 425,382  TYPE 23 FONT 0  BMPDIM 425,382 USE_BITMAP 87 GROUP 0   END


; tooltips
    TOOLTIP "enter_game" TEXT "Gewhltes Spiel eingeben"
    TOOLTIP "cancel" TEXT "Zurck zum Hauptbildschirm"

END_WINDOW

