/* Paddys changes */
char EventDisplayNames[]..{
    "LANDEANFLUG",                               /* Landing          */
       "ANFLUGSCHLEIFE",                                              /* Landing      */
       "ANFLUGSCHLEIFE",                                              /* Landing      */
       "ANFLUGSCHLEIFE",                                      /* Landing      */
       "ANFLUGSCHLEIFE",                                      /* Landing      */
       "LANDUNG",                                                                      /* Landing      */
       "LANDUNG",                                                                      /* Landing      */
       "LANDUNG",                                                                      /* Landing      */
       "START",                                                                     /* Taking Off   */
       "START",                                                                     /* Taking Off   */
       "ROLLT",                                                                      /* Taxiing      */
       "ROLLT",                                                                      /* Taxiing     */
       "ROLLT",                                                                      /* Taxiing     */
       "ROLLT",                                                                      /* Taxiing     */
       "LUFTKAMPF",                                                          /* Dogfighting  */
       "LUFTKAMPF",                                                          /* Dogfighting  */
       "BVR-LUFTKAMPF",                                              /* Dogfighting  */
       "LUFTKAMPF",                                                          /* Dogfighting */
       "LUFTKAMPF",                                                          /* Dogfighting */
       "LUFTKAMPF",                                                          /* Dogfighting */
       "BVR-LUFTKAMPF",                                              /* Dogfighting */
       "BVR-LUFTKAMPF",                                              /* Dogfighting */
       "LUFTKAMPF",                                                          /* Dogfighting */
       "LUFTKAMPF",                                                          /* Dogfighting */
       "LUFTKAMPF",                                                          /* Dogfighting */
       "FLIEHT",                                                                     /* Dogfighting */
       "LUFTKAMPF",                                                          /* Dogfighting */
       "LUFTKAMPF",                                                          /* Dogfighting */
       "LETZTER AUSWEG",                                                           /* Dogfighting */
       "LUFTKAMPF",                                                          /* Dogfighting */
       "BVR-LUFTKAMPF",                                              /* Dogfighting */
       "BVR-LUFTKAMPF",                                              /* Dogfighting */
       "BVR-RAKETENAUSWEICHMANVER",                                   /* Dogfighting */
}
 char msg_mt_FLIGHT_IS_AVAILABLE[] = " IST VERFGBAR";
 char msg_lps_camp_defensive_missions[] = "DEFENSIVEINSTZE WERDEN GENERIERT";

 char msg_lps_camp_offensive_missions[] = "OFFENSIVEINSTZE WERDEN GENERIERT";
 char msg_lps_deploying_sams[] = "LUFTVERTEIDIGUNG WIRD AKTIVIERT";
 char msg_lps_deploying_ships[] = "IM HAFEN ANDOCKENDE SCHIFFE";
 char msg_waiting_for_players[] = "AUF SPIELER WARTEN";
 char msg_dbrf_ship_kills[]= "Anzahl Wasserfahrzeuge";

 char msg_dbrf_total_kills[] = "ABSCHSSE GESAMT";
 char msg_dbrf_kills[] = "Gesamtzahl Abschsse";
 char msg_dbrf_plane_kills[] = "Anzahl Flugzeuge";
 char msg_dbrf_gbased_kills[] = "Anzahl Bodenfahrzeuge";
 char msg_dbrf_buildings_destroyed[] = "Zerstrte Gebude";
 char msg_dbrf_score[] = "Punkte: %d";

 char msg_dbrf_mission_success[] = "EINSATZERFOLG";
 char msg_dbrf_mission_failed[] = "EINSATZ GESCHEITERT";
 char msg_dbrf_percentage_complete[] = "Abgeschlossen (%):";
 char msg_dbrf_total_score_possible[] = "Mgliche Gesamtpunktzahl:";
 char msg_dbrf_actual_score[] = "Tatschliche Punktzahl:";
 char msg_dbrf_you_must_land[]= "Sie mssen landen";
 char msg_dbrf_you_must_not_land[]= "Sie drfen nicht landen";
 char msg_dbrf_you_must_takeoff[]= "Sie mssen starten";
 char msg_dbrf_you_must_not_takeoff[]= "Sie drfen nicht starten";
 char msg_dbrf_you_must_refuel[]= "Sie mssen auftanken";
 char msg_dbrf_you_must_not_refuel[]= "Sie drfen nicht auftanken";
 char msg_dbrf_you_must_not_have_ammo[]= "Sie drfen keine Munition haben";
 char msg_dbrf_you_must_have_ammo[]= "Sie mssen noch Munition haben";
 char msg_dbrf_target_must_be_destroyed[]= "Ihre Ziele mssen zerstrt werden";
 char msg_dbrf_target_must_be_protected[]= "Sie mssen gegnerische Ziele schtzen";
 char msg_dbrf_building_must_be_destroyed[]= "%s mu/mssen zerstrt werden";
 char msg_dbrf_building_must_be_protected[]= "%s darf/drfen nicht zerstrt werden";
 char msg_dbrf_you_must_eject[]= "Sie mssen mit dem Schleudersitz aussteigen";
 char msg_dbrf_you_must_not_eject[]= "Sie drfen nicht mit dem Schleudersitz aussteigen";
 char msg_dbrf_you_must_runout_of_time[]= "Sie mssen das Zeitlimit berschreiten";
 char msg_dbrf_you_must_not_runout_of_time[]= "Sie drfen das Zeitlimit nicht berschreiten";
 char msg_dbrf_you_must_go_over_n_feet[]= "Sie mssen ber %d Fu steigen";
 char msg_dbrf_you_must_not_go_over_n_feet[]= "Sie drfen nicht ber %d Fu steigen";
 char msg_dbrf_reach_waypoint[]= "Sie mssen die Wegmarke %d in %d Sek. erreichen";
 char msg_dbrf_dont_reach_waypoint[]= "Sie drfen die Wegmarke %d nicht in %d Sek. erreichen";
 char msg_dbrf_you_must_have_died[]= "Sie mssen abgeschossen werden";
 char msg_dbrf_you_must_be_alive[]= "Sie mssen noch am Leben sein";
 char msg_dbrf_you_must_kill_flight[]= "Sie mssen Flug %s abschieen";
 char msg_dbrf_flight_must_survive[]= "Flug %s mu berleben";
 char msg_dbrf_you_must_land_base[]= "Sie mssen auf %s landen";
 char msg_dbrf_you_must_not_land_base[]= "Sie drfen nicht auf %s landen";
 char msg_dbrf_weapon_accuracy[] = "WAFFENGENAUIGKEIT";
 char msg_dbrf_weapon[] = "Waffe: %s,";
 char msg_dbrf_accuracy[]= "Genauigkeit";
 char msg_adf_demo_mode[] = "F22 - ADF   Demo-Modus";
 char msg_titlebar_mltidbrf[] = "Multiplayer-Einsatzbeurteilung";
 char msg_awacs_armyhq[] = "%s Armee-Hauptquartier : \"%s\"";

/* Alterations due to slashes etc. */
 char msg_wpkname_Air_to_Air_1[] = "Luftkampf 1";               /* Long range AA package            */
 char msg_wpkname_Air_to_Air_2[] = "Luftkampf 2";               /* Heavy duty AA package            */
 char msg_wpkname_Air_to_Air_3_Stealth[] = "Luftkampf 3 Stealth";          /* Stealthy short range AA package  */
 char msg_wpkname_Air_to_Air_4_Stealth[] = "Luftkampf 4 Stealth";          /* Stealth medium range AA package  */
 char msg_wpkname_Air_to_Air_5_Stealth[] = "Luftkampf 5 Stealth";          /* Stealth long range AA package    */
 char msg_wpkname_LR_Air_to_Air[] = "Langstreckenluftkampf";              /* Ferry package                    */

 char msg_targshape_Car_Park[] = "Parkplatz";
 char msg_targshape_Fire_Station[] = "Feuerwehr";
 char msg_targshape_Pavilion[] = "Pavillon";
 char msg_targshape_Radar_Building[] = "Radargebude";
 char msg_targshape_Terminal[] = "Terminal";
 char msg_targshape_Train_Station[] = "Bahnhof";
 char msg_targshape_Bridge[] = "Brcke";
 char msg_targshape_Dam[] = "Damm";
 char msg_targshape_Aswan_High_Dam_Hydro_Plant[] = "Assuan-Wasserkraftwerk";
 char msg_targshape_Marib_Dam[] = "Marib-Staudamm";
 char msg_targshape_Amada_Temple[] = "Amada-Tempel";
 char msg_targshape_Flat_Sided_Pyramid[] = "Pyramide";
 char msg_targshape_Kalabasha_Temple[] = "Kalabash-Tempel";
 char msg_targshape_Mastaba_Tombs[] = "Mastaba-Grber";
 char msg_targshape_Ram_Statues[] = "Widderstatuen";
 char msg_targshape_Rows_of_Pillars[] = "Sulenreihe";
 char msg_targshape_Ruined_Pyramid_at_Dara[] = "Pyramidenruine bei Dara";
 char msg_targshape_Seated_Figure[] = "Sitzende Figur";
 char msg_targshape_Seated_Figures_in_Hillside[] = "Sitzende Figur in Hgellandschaft";
 char msg_targshape_Simple_Pyramid[] = "Einfache Pyramide";
 char msg_targshape_Standing_Figures_in_Hillside[] = "Stehende Figur in Hgellandschaft";
 char msg_targshape_Step_Pyramid[] = "Stufenpyramide";
 char msg_targshape_Stone_Gateway[] = "Steintor";
 char msg_targshape_Stone_Pillars[] = "Steinsulen";
 char msg_targshape_Temple[] = "Tempel";
 char msg_targshape_Temple_Complex[] = "Tempelkomplex";
 char msg_targshape_Temple_of_Habo[] = "Habo-Tempel";
 char msg_targshape_Temple_of_Horus[] = "Horus-Tempel";
 char msg_targshape_Temple_of_Karnak[] = "Karnak-Tempel";
 char msg_targshape_Temple_Ruin[] = "Tempelruine";

 char msg_col_white[] = "WEISS";
 char msg_col_red[]= "ROT";
 char msg_col_yellow[] = "GELB";
 char msg_col_green[]= "GRN";
 char msg_col_blue[]= "BLAU";
 char msg_col_orange[]= "ORANGE";
 char msg_col_black[]= "SCHWARZ";
 char msg_col_gold[]= "GOLD";

 char msg_awacsfltmode_BLANK[] = "Leer";
 char msg_awacsfltmode_LANDING[] = "Landung";
 char msg_awacsfltmode_TAXIING[] = "Rollt";
 char msg_awacsfltmode_TURNING_ON_APRON[] = "Wendet auf Vorfeld";
 char msg_awacsfltmode_WAITING_IN_HANGAR[] = "Wartet im Hangar";
 char msg_awacsfltmode_WAITING_ON_HOLD[] = "Wartet auf Halteposition";
 char msg_awacsfltmode_TAXIING_TO_RUNWAY[] = "Rollt zur Startbahn";
 char msg_awacsfltmode_WAITING_ON_RUNWAY[] = "Wartet auf Startbahn";
 char msg_awacsfltmode_TAKING_OFF[] = "Startet";
 char msg_awacsfltmode_CRUISING[] = "Fliegt in Reiseflughhe";
 char msg_awacsfltmode_DOGFIGHTING[] = "Luftkampf";
 char msg_awacsfltmode_INTERCEPTING[] = "Ist auf Abfangeinsatz";
 char msg_awacsfltmode_SEARCHING[] = "Sucht";
 char msg_awacsfltmode_STRIKING[] = "Greift an";
 char msg_awacsfltmode_AVOIDING_CRASH[] = "Verhindert Zusammensto";
 char msg_awacsfltmode_REFUELLING[] = "Fhrt Flugbetankung durch";
 char msg_awacsfltmode_WAIT_REFUEL[] = "Wartet auf Flugbetankung";
 char msg_awacsfltmode_ATTACHING[] = "Verfolgt";
 char msg_awacsfltmode_EVADING[] = "Weicht aus";
 char msg_awacsfltmode_AVOIDING[] = "Vermeidet";
 char msg_awacsfltmode_PATROLLING[] = "Auf Patrouille";
 char msg_awacsfltmode_ATTACKING[] = "Greift an";
 char msg_awacsfltmode_DROPPING[] = "Wirft Nachschub ab";
 char msg_awacsfltmode_TO_REFUEL[] = "Zur Luftbetankung";
 char msg_awacsfltmode_ESCAPING[] = "Flieht";
 char msg_awacsfltmode_SHADOWING[] = "Verfolgung";
 char msg_awacsfltmode_VIS_IDENT[] = "Vis-Ident";
 char msg_awacsfltmode_HOLDING[] = "Wartet";
 char msg_awacsfltmode_TEST_MODE[] = "Testmodus";
 char msg_awacsfltmode_DONE_REFUEL[] = "Betankung abgeschlossen";

 /*-----------------26/08/97 12:00-------------------
  * Taken from f22ins\damrep.c
  * --------------------------------------------------*/

 char msg_damrep_header[]      = "F-22 SYSTEMBERICHT";
 char msg_damrep_undlin[]      = "-------------------#";
 char msg_damrep_BIOS[]        = "F-22 SYSTEM BIOS V%d.%d##"; /* BIOS is and acronim */
 char msg_damrep_eng1fire[]    = "WARNUNG - TRIEBWERK 1 FEUER!#";
 char msg_damrep_eng2fire[]    = "WARNUNG - TRIEBWERK 2 FEUER!#";
 char msg_damrep_auxfire[]     = "WARNUNG - HILFSAGGREGAT FEUER!#";
 char msg_damrep_acfire[]      = "WARNUNG - STROMGENERATOR FEUER!#";
 char msg_damrep_fuel[]        = "WARNUNG - TREIBSTOFFLECK!#";
 char msg_damrep_ac[]          = "STROMGENERATOR %%%d#";
 char msg_damrep_ab[]          = "LUFTBREMSE %%%d#";
 char msg_damrep_afleft[]      = "FLUGZEUGZELLE (LINKS) %%%d#";
 char msg_damrep_afright[]     = "FLUGZEUGZELLE (RECHTS) %%%d#";
 char msg_damrep_aux[]         = "HILFSAGGREGAT %%%d#";
 char msg_damrep_avi[]         = "AVIONIK %%%d#";
 char msg_damrep_cp[]          = "KABINENDRUCK %%%d#";
 char msg_damrep_cannon[]      = "KANONE %%%d#";
 char msg_damrep_comms[]       = "KOMMUNIKATION %%%d#";
 char msg_damrep_cs[]          = "STEUERFLCHEN %%%d#";
 char msg_damrep_eng1[]        = "TRIEBWERK 1 %%%d#";
 char msg_damrep_eng1rh[]      = "TRIEBWERK 1 NACHBRENNER %%%d#";
 char msg_damrep_eng2[]        = "TRIEBWERK 2 %%%d#";
 char msg_damrep_eng2rh[]      = "TRIEBWERK 2 NACHBRENNER %%%d#";
 char msg_damrep_hud[]         = "HEAD-UP-DISPLAY %%%d#";
 char msg_damrep_hyd[]         = "HYDRAULIK %%%d#";
 char msg_damrep_irst[]        = "IRST-SYSTEM %%%d#";
 char msg_damrep_lant[]        = "LANTIRN %%%d#";
 char msg_damrep_nws[]         = "BUGRADSTEUERUNG %%%d#";
 char msg_damrep_radar[]       = "RADAR %%%d#";
 char msg_damrep_wepbay[]      = "WAFFENSCHACHT %%%d#";
 char msg_damrep_whlbrk[]      = "RADBREMSEN %%%d#";
 char msg_damrep_undr[]        = "FAHRWERK %%%d#";
 char msg_damrep_op[]          = "ALLE SYSTEME BETRIEBSBEREIT";

 /*-----------------29/08/97 17:53-------------------
  * Taken from f22gui\guiopts.c
  * --------------------------------------------------*/
 char msg_guiopts_restart[] = "Diese nderung wird erst nach einem Neustart des Spiels wirksam.";
 char msg_guiopts_hours[] = "Stunden";

 /*-----------------10/09/97 9:00-------------------
  * Taken from f22gui\guimplay.c
  * --------------------------------------------------*/
 extern char msg_service_provider_failed[] = "Service Provider konnte nicht geffnet werden.";
 extern char msg_no_games[] = "Keine Spiele verfgbar";
 extern char msg_add_game_to_name[] = "s Spiel";  //added to players name e.g. John's Game

 /*-----------------10/09/97 9:00-------------------
  * Taken from f22cg\modem.c
  * --------------------------------------------------*/
 extern char msg_no_modem[] = "Es ist kein Modem installiert!";
 extern char msg_no_phone_number[] = "Sie mssen eine Telefonnummer angeben.";
 extern char msg_invalid_phone_number[] = "Telefonnummer und Modem knnen nicht geprft werden.";

 /*-----------------10/09/97 9:00-------------------
  * Taken from f22cg\serial.c
  * --------------------------------------------------*/
 extern char msg_invalid_params[] = "Ungltige Parameter: Mssen fr beide Computer gleich sein.";

 /*-----------------10/09/97 9:00-------------------
  * Taken from f22cg\tcp_ip.c
  * --------------------------------------------------*/
 extern char msg_no_address[] = "Sie mssen eine IP-Adresse oder einen DNS-Namen angeben.";
 extern char msg_invalid_address[] = "Verbindung kann nicht hergestellt werden: Prfen Sie die Adresse.";

 // from cg_awacs.c 10/9/97
 char msg_awacs_none[] = "KEIN AWACS AM KAMPFSCHAUPLATZ";
 char msg_awacs_unarmed[] = "Unbewaffnet";

 // from genview.c 16/9/97
 char msg_GV_NO_WINGMAN[] = "SIE HABEN KEINE FLGELMNNER";

 // from player.c 19/9/97
 char msg_login_name_blank[] = "Sie mssen Ihren Namen eingeben.";
 char msg_login_pswd_blank[] = "Sie mssen ein Rufzeichen eingeben.";
 char msg_error[] = "Fehler!";
 char msg_login_name_long1[] = "Ihr Name mu";
 char msg_login_name_long2[] = "Zeichen oder weniger enthalten.";
 char msg_login_illegal_char[] = "Dieses Zeichen ist in Ihrem Namen nicht zulssig:";

 // from mltidbrf.c  22/9/97
 char msg_mission_scores[] = "EINSATZPUNKTZAHLEN";
 char msg_total[]                        = "Gesamt";
 char msg_skill_awards[]         = "TOP-GUN-AUSZEICHNUNGEN";
 char msg_longest[]              = "Lngste berlebenszeit: %s mit %dMin %dSek";
 char msg_highest[]              = "Hchste Abschurate: %s mit 1 Abschu alle %d Sekunden";
 char msg_p_of_game[]            = "%s Pilot des Spiels: %s";
 char msg_turkey_awards[]  = "ROOKIE-AUSZEICHNUNGEN";
 char msg_quickest[]             = "Schnellster Abschu: %s in %dMin %dSek";
 char msg_most_death[]     = "Hchste Abschuzahl: %s ist alle %d Sekunden abgeschossen worden";
 char msg_turkey_pilot[]   = "%s Pilot des Spiels: %s";

 // from message.c  30/9/97
 char msg_mt_NOT_USED[]          = "NICHT VERWENDET";


 // from dbrf.c 28/9/97
 char msg_dbrf_no_events[] = "Keine Ereignisse";


 // from hiscores.c 30/9/97
 char msg_hiscr_time[] = "Zeit";

/* Rogers text string! */
#define QUEST_DIRECTX "Dieses Programm bentigt DirectX.  Wollen Sie DirectX V5 installieren?"

